castle_ruins_hero_loadouts (view)
18 rows
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Suggested facets: Hero, Loadout, Games, Wins, Losses, Pickrate
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Obyn | BananaFarm, Druid, MortarMonkey | 48 | 38 | 10 | 79.17% | 1.11% | 67.68% |
Jericho | BananaFarm, EngineerMonkey, MonkeyAce | 58 | 45 | 13 | 77.59% | 1.34% | 66.85% |
Adora | BananaFarm, DartMonkey, MortarMonkey | 43 | 30 | 13 | 69.77% | 1.00% | 56.04% |
PatFusty_Snowman | BananaFarm, DartlingGunner, IceMonkey | 44 | 29 | 15 | 65.91% | 1.02% | 51.90% |
Etienne | BananaFarm, DartMonkey, GlueGunner | 100 | 57 | 43 | 57.00% | 2.32% | 47.30% |
Obyn | BananaFarm, Druid, MonkeySub | 186 | 99 | 87 | 53.23% | 4.31% | 46.06% |
Ezili | BananaFarm, BombShooter, WizardMonkey | 43 | 25 | 18 | 58.14% | 1.00% | 43.39% |
Adora | BananaFarm, MonkeySub, SuperMonkey | 32 | 19 | 13 | 59.38% | 0.74% | 42.36% |
Obyn | DartlingGunner, Druid, SpikeFactory | 54 | 29 | 25 | 53.70% | 1.25% | 40.40% |
Etienne | BananaFarm, BombShooter, DartMonkey | 28 | 16 | 12 | 57.14% | 0.65% | 38.81% |
Gwendolin_Science | GlueGunner, HeliPilot, MonkeyVillage | 65 | 32 | 33 | 49.23% | 1.51% | 37.08% |
Gwendolin_Science | GlueGunner, MonkeyVillage, NinjaMonkey | 82 | 35 | 47 | 42.68% | 1.90% | 31.98% |
Obyn | Druid, MonkeySub, SpikeFactory | 23 | 12 | 11 | 52.17% | 0.53% | 31.76% |
Etienne_Bee | DartlingGunner, Druid, MonkeyVillage | 26 | 13 | 13 | 50.00% | 0.60% | 30.78% |
Gwendolin_Science | GlueGunner, MonkeyVillage, TackShooter | 53 | 22 | 31 | 41.51% | 1.23% | 28.24% |
Quincy_Cyber | BananaFarm, BombShooter, WizardMonkey | 25 | 10 | 15 | 40.00% | 0.58% | 20.80% |
Gwendolin_Science | DartMonkey, GlueGunner, MonkeyVillage | 44 | 15 | 29 | 34.09% | 1.02% | 20.08% |
Etienne | BananaFarm, GlueGunner, TackShooter | 27 | 10 | 17 | 37.04% | 0.63% | 18.82% |
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CREATE VIEW castle_ruins_hero_loadouts AS WITH castle_ruins AS (SELECT * FROM matches WHERE map = 'castle_ruins') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM castle_ruins) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM castle_ruins UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM castle_ruins) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;