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castle_ruins_loadouts (view)

35 rows

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Suggested facets: Games, Wins, Losses, Pickrate

Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, EngineerMonkey, MonkeyAce 139 108 31 77.70% 3.22% 70.78%
BananaFarm, Druid, MortarMonkey 49 38 11 77.55% 1.14% 65.87%
BananaFarm, BoomerangMonkey, MortarMonkey 44 34 10 77.27% 1.02% 64.89%
BananaFarm, BoomerangMonkey, NinjaMonkey 50 36 14 72.00% 1.16% 59.55%
BananaFarm, SniperMonkey, TackShooter 62 41 21 66.13% 1.44% 54.35%
BananaFarm, TackShooter, WizardMonkey 111 70 41 63.06% 2.57% 54.08%
BananaFarm, DartMonkey, MortarMonkey 65 42 23 64.62% 1.51% 52.99%
BananaFarm, MonkeySub, TackShooter 44 29 15 65.91% 1.02% 51.90%
BananaFarm, DartlingGunner, IceMonkey 48 31 17 64.58% 1.11% 51.05%
EngineerMonkey, TackShooter, WizardMonkey 32 21 11 65.63% 0.74% 49.17%
BananaFarm, Druid, MonkeySub 203 109 94 53.69% 4.71% 46.84%
BananaFarm, DartMonkey, GlueGunner 119 66 53 55.46% 2.76% 46.53%
BananaFarm, BoomerangMonkey, SniperMonkey 31 19 12 61.29% 0.72% 44.14%
BananaFarm, BombShooter, DartlingGunner 39 23 16 58.97% 0.90% 43.54%
BananaFarm, MonkeySub, SuperMonkey 38 22 16 57.89% 0.88% 42.20%
DartlingGunner, Druid, SpikeFactory 55 30 25 54.55% 1.27% 41.39%
BananaFarm, MortarMonkey, TackShooter 45 25 20 55.56% 1.04% 41.04%
BananaFarm, BombShooter, WizardMonkey 75 39 36 52.00% 1.74% 40.69%
BananaFarm, BombShooter, DartMonkey 30 17 13 56.67% 0.70% 38.93%
IceMonkey, MonkeyVillage, NinjaMonkey 23 13 10 56.52% 0.53% 36.26%
GlueGunner, MonkeyVillage, TackShooter 81 38 43 46.91% 1.88% 36.05%
DartMonkey, GlueGunner, MonkeyVillage 105 47 58 44.76% 2.43% 35.25%
GlueGunner, HeliPilot, MonkeyVillage 71 33 38 46.48% 1.65% 34.88%
BoomerangMonkey, GlueGunner, MonkeyVillage 26 14 12 53.85% 0.60% 34.68%
BananaFarm, BoomerangMonkey, WizardMonkey 27 14 13 51.85% 0.63% 33.00%
DartlingGunner, Druid, MonkeyVillage 36 17 19 47.22% 0.83% 30.91%
GlueGunner, MonkeyVillage, NinjaMonkey 88 35 53 39.77% 2.04% 29.55%
MonkeyVillage, SniperMonkey, TackShooter 32 14 18 43.75% 0.74% 26.56%
BananaFarm, DartlingGunner, SuperMonkey 50 20 30 40.00% 1.16% 26.42%
DartlingGunner, MonkeyVillage, SuperMonkey 30 13 17 43.33% 0.70% 25.60%
Alchemist, NinjaMonkey, SniperMonkey 22 10 12 45.45% 0.51% 24.65%
Druid, MonkeySub, SpikeFactory 31 13 18 41.94% 0.72% 24.56%
BananaFarm, SniperMonkey, WizardMonkey 28 11 17 39.29% 0.65% 21.20%
BananaFarm, GlueGunner, TackShooter 32 12 20 37.50% 0.74% 20.73%
Alchemist, GlueGunner, NinjaMonkey 37 12 25 32.43% 0.86% 17.35%

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CREATE VIEW castle_ruins_loadouts AS 
WITH castle_ruins AS
    (SELECT *
    FROM matches
    WHERE map = 'castle_ruins')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM castle_ruins) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM castle_ruins
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM castle_ruins)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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