castle_ruins_loadouts (view)
35 rows
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Suggested facets: Games, Wins, Losses, Pickrate
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, EngineerMonkey, MonkeyAce | 139 | 108 | 31 | 77.70% | 3.22% | 70.78% |
BananaFarm, Druid, MortarMonkey | 49 | 38 | 11 | 77.55% | 1.14% | 65.87% |
BananaFarm, BoomerangMonkey, MortarMonkey | 44 | 34 | 10 | 77.27% | 1.02% | 64.89% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 50 | 36 | 14 | 72.00% | 1.16% | 59.55% |
BananaFarm, SniperMonkey, TackShooter | 62 | 41 | 21 | 66.13% | 1.44% | 54.35% |
BananaFarm, TackShooter, WizardMonkey | 111 | 70 | 41 | 63.06% | 2.57% | 54.08% |
BananaFarm, DartMonkey, MortarMonkey | 65 | 42 | 23 | 64.62% | 1.51% | 52.99% |
BananaFarm, MonkeySub, TackShooter | 44 | 29 | 15 | 65.91% | 1.02% | 51.90% |
BananaFarm, DartlingGunner, IceMonkey | 48 | 31 | 17 | 64.58% | 1.11% | 51.05% |
EngineerMonkey, TackShooter, WizardMonkey | 32 | 21 | 11 | 65.63% | 0.74% | 49.17% |
BananaFarm, Druid, MonkeySub | 203 | 109 | 94 | 53.69% | 4.71% | 46.84% |
BananaFarm, DartMonkey, GlueGunner | 119 | 66 | 53 | 55.46% | 2.76% | 46.53% |
BananaFarm, BoomerangMonkey, SniperMonkey | 31 | 19 | 12 | 61.29% | 0.72% | 44.14% |
BananaFarm, BombShooter, DartlingGunner | 39 | 23 | 16 | 58.97% | 0.90% | 43.54% |
BananaFarm, MonkeySub, SuperMonkey | 38 | 22 | 16 | 57.89% | 0.88% | 42.20% |
DartlingGunner, Druid, SpikeFactory | 55 | 30 | 25 | 54.55% | 1.27% | 41.39% |
BananaFarm, MortarMonkey, TackShooter | 45 | 25 | 20 | 55.56% | 1.04% | 41.04% |
BananaFarm, BombShooter, WizardMonkey | 75 | 39 | 36 | 52.00% | 1.74% | 40.69% |
BananaFarm, BombShooter, DartMonkey | 30 | 17 | 13 | 56.67% | 0.70% | 38.93% |
IceMonkey, MonkeyVillage, NinjaMonkey | 23 | 13 | 10 | 56.52% | 0.53% | 36.26% |
GlueGunner, MonkeyVillage, TackShooter | 81 | 38 | 43 | 46.91% | 1.88% | 36.05% |
DartMonkey, GlueGunner, MonkeyVillage | 105 | 47 | 58 | 44.76% | 2.43% | 35.25% |
GlueGunner, HeliPilot, MonkeyVillage | 71 | 33 | 38 | 46.48% | 1.65% | 34.88% |
BoomerangMonkey, GlueGunner, MonkeyVillage | 26 | 14 | 12 | 53.85% | 0.60% | 34.68% |
BananaFarm, BoomerangMonkey, WizardMonkey | 27 | 14 | 13 | 51.85% | 0.63% | 33.00% |
DartlingGunner, Druid, MonkeyVillage | 36 | 17 | 19 | 47.22% | 0.83% | 30.91% |
GlueGunner, MonkeyVillage, NinjaMonkey | 88 | 35 | 53 | 39.77% | 2.04% | 29.55% |
MonkeyVillage, SniperMonkey, TackShooter | 32 | 14 | 18 | 43.75% | 0.74% | 26.56% |
BananaFarm, DartlingGunner, SuperMonkey | 50 | 20 | 30 | 40.00% | 1.16% | 26.42% |
DartlingGunner, MonkeyVillage, SuperMonkey | 30 | 13 | 17 | 43.33% | 0.70% | 25.60% |
Alchemist, NinjaMonkey, SniperMonkey | 22 | 10 | 12 | 45.45% | 0.51% | 24.65% |
Druid, MonkeySub, SpikeFactory | 31 | 13 | 18 | 41.94% | 0.72% | 24.56% |
BananaFarm, SniperMonkey, WizardMonkey | 28 | 11 | 17 | 39.29% | 0.65% | 21.20% |
BananaFarm, GlueGunner, TackShooter | 32 | 12 | 20 | 37.50% | 0.74% | 20.73% |
Alchemist, GlueGunner, NinjaMonkey | 37 | 12 | 25 | 32.43% | 0.86% | 17.35% |
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CREATE VIEW castle_ruins_loadouts AS WITH castle_ruins AS (SELECT * FROM matches WHERE map = 'castle_ruins') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM castle_ruins) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM castle_ruins UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM castle_ruins) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;