mayan_map_01_hero_loadouts (view)
7 rows
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Suggested facets: Hero, Loadout, Games, Wins, Losses, Winrate, Pickrate, Winrate_LowerBound_95CI
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Gwendolin_Science | GlueGunner, HeliPilot, MonkeyVillage | 45 | 33 | 12 | 73.33% | 1.56% | 60.41% |
Gwendolin_Science | GlueGunner, MonkeyVillage, TackShooter | 156 | 95 | 61 | 60.90% | 5.41% | 53.24% |
Gwendolin_Science | GlueGunner, MonkeyVillage, NinjaMonkey | 57 | 29 | 28 | 50.88% | 1.98% | 37.90% |
Etienne | BananaFarm, BombShooter, SpikeFactory | 25 | 14 | 11 | 56.00% | 0.87% | 36.54% |
Ezili | BananaFarm, BombShooter, WizardMonkey | 24 | 13 | 11 | 54.17% | 0.83% | 34.23% |
Gwendolin | GlueGunner, MonkeyVillage, TackShooter | 25 | 13 | 12 | 52.00% | 0.87% | 32.42% |
Jericho | BananaFarm, TackShooter, WizardMonkey | 25 | 13 | 12 | 52.00% | 0.87% | 32.42% |
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CREATE VIEW mayan_map_01_hero_loadouts AS WITH mayan_map_01 AS (SELECT * FROM matches WHERE map = 'mayan_map_01') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM mayan_map_01) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM mayan_map_01 UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM mayan_map_01) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;