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oasis_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, BombShooter, MonkeySub 183 121 62 66.12% 2.47% 59.26%
DartlingGunner, IceMonkey, MonkeyVillage 72 49 23 68.06% 0.97% 57.29%
BananaFarm, DartMonkey, MortarMonkey 106 69 37 65.09% 1.43% 56.02%
BananaFarm, DartlingGunner, IceMonkey 90 59 31 65.56% 1.21% 55.74%
BananaFarm, EngineerMonkey, MonkeyAce 125 80 45 64.00% 1.69% 55.59%
BananaFarm, BombShooter, SpikeFactory 313 190 123 60.70% 4.22% 55.29%
DartMonkey, IceMonkey, MonkeyVillage 94 61 33 64.89% 1.27% 55.24%
BananaFarm, BoomerangMonkey, SniperMonkey 38 26 12 68.42% 0.51% 53.64%
DartlingGunner, Druid, SpikeFactory 68 44 24 64.71% 0.92% 53.35%
IceMonkey, MonkeyVillage, SuperMonkey 35 24 11 68.57% 0.47% 53.19%
BananaFarm, DartMonkey, SpikeFactory 65 41 24 63.08% 0.88% 51.34%
Alchemist, HeliPilot, NinjaMonkey 57 36 21 63.16% 0.77% 50.64%
IceMonkey, MonkeyVillage, TackShooter 33 22 11 66.67% 0.45% 50.58%
BananaFarm, BoomerangMonkey, SpikeFactory 65 40 25 61.54% 0.88% 49.71%
BombShooter, MonkeySub, SpikeFactory 37 24 13 64.86% 0.50% 49.48%
BananaFarm, Druid, MonkeySub 359 193 166 53.76% 4.84% 48.60%
BananaFarm, IceMonkey, NinjaMonkey 50 31 19 62.00% 0.67% 48.55%
BananaFarm, MonkeySub, SuperMonkey 64 38 26 59.38% 0.86% 47.34%
BananaFarm, EngineerMonkey, SuperMonkey 87 50 37 57.47% 1.17% 47.08%
BombShooter, SpikeFactory, WizardMonkey 28 18 10 64.29% 0.38% 46.54%
BananaFarm, DartMonkey, GlueGunner 149 81 68 54.36% 2.01% 46.36%
DartMonkey, GlueGunner, MonkeyVillage 188 100 88 53.19% 2.54% 46.06%
BananaFarm, BombShooter, WizardMonkey 191 100 91 52.36% 2.58% 45.27%
BoomerangMonkey, NinjaMonkey, SniperMonkey 33 20 13 60.61% 0.45% 43.93%
GlueGunner, HeliPilot, MonkeyVillage 96 51 45 53.13% 1.30% 43.14%
BananaFarm, EngineerMonkey, SpikeFactory 26 16 10 61.54% 0.35% 42.84%
BananaFarm, MonkeySub, TackShooter 26 16 10 61.54% 0.35% 42.84%
BananaFarm, BombShooter, DartlingGunner 61 33 28 54.10% 0.82% 41.59%
BananaFarm, TackShooter, WizardMonkey 82 42 40 51.22% 1.11% 40.40%
SniperMonkey, SpikeFactory, WizardMonkey 40 22 18 55.00% 0.54% 39.58%
GlueGunner, MonkeyVillage, NinjaMonkey 219 101 118 46.12% 2.95% 39.52%
Alchemist, GlueGunner, NinjaMonkey 89 44 45 49.44% 1.20% 39.05%
MonkeyVillage, SniperMonkey, TackShooter 43 23 20 53.49% 0.58% 38.58%
BananaFarm, BoomerangMonkey, SuperMonkey 25 14 11 56.00% 0.34% 36.54%
SniperMonkey, SuperMonkey, WizardMonkey 36 19 17 52.78% 0.49% 36.47%
EngineerMonkey, TackShooter, WizardMonkey 43 21 22 48.84% 0.58% 33.90%
GlueGunner, MonkeyVillage, TackShooter 86 36 50 41.86% 1.16% 31.43%
SniperMonkey, SpikeFactory, TackShooter 33 16 17 48.48% 0.45% 31.43%
Alchemist, BananaFarm, NinjaMonkey 84 34 50 40.48% 1.13% 29.98%
BananaFarm, SniperMonkey, TackShooter 40 18 22 45.00% 0.54% 29.58%
DartlingGunner, MonkeyVillage, SuperMonkey 51 22 29 43.14% 0.69% 29.54%
Druid, MonkeySub, SpikeFactory 43 19 24 44.19% 0.58% 29.34%
Alchemist, NinjaMonkey, SniperMonkey 38 17 21 44.74% 0.51% 28.93%
DartMonkey, SniperMonkey, SpikeFactory 20 10 10 50.00% 0.27% 28.09%
BoomerangMonkey, SniperMonkey, WizardMonkey 28 13 15 46.43% 0.38% 27.96%
BananaFarm, BoomerangMonkey, NinjaMonkey 37 16 21 43.24% 0.50% 27.28%
Alchemist, MonkeyVillage, NinjaMonkey 32 14 18 43.75% 0.43% 26.56%
BananaFarm, SniperMonkey, WizardMonkey 35 15 20 42.86% 0.47% 26.46%
Alchemist, MonkeyBuccaneer, SpikeFactory 69 26 43 37.68% 0.93% 26.25%
HeliPilot, IceMonkey, SuperMonkey 30 13 17 43.33% 0.40% 25.60%

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CREATE VIEW oasis_loadouts AS 
WITH oasis AS
    (SELECT *
    FROM matches
    WHERE map = 'oasis')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM oasis) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM oasis
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM oasis)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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