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off_tide_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, Druid, MortarMonkey 89 68 21 76.40% 1.34% 67.58%
BananaFarm, BoomerangMonkey, SpikeFactory 118 84 34 71.19% 1.78% 63.01%
BananaFarm, DartMonkey, MortarMonkey 162 113 49 69.75% 2.45% 62.68%
BananaFarm, EngineerMonkey, MonkeyAce 61 44 17 72.13% 0.92% 60.88%
BananaFarm, BoomerangMonkey, NinjaMonkey 50 36 14 72.00% 0.75% 59.55%
BananaFarm, TackShooter, WizardMonkey 255 158 97 61.96% 3.85% 56.00%
DartMonkey, IceMonkey, MonkeyVillage 77 51 26 66.23% 1.16% 55.67%
BananaFarm, DartMonkey, SpikeFactory 64 42 22 65.63% 0.97% 53.99%
BananaFarm, DartlingGunner, IceMonkey 34 23 11 67.65% 0.51% 51.92%
BananaFarm, IceMonkey, NinjaMonkey 31 21 10 67.74% 0.47% 51.29%
BananaFarm, DartMonkey, GlueGunner 194 111 83 57.22% 2.93% 50.25%
BananaFarm, BoomerangMonkey, WizardMonkey 40 25 15 62.50% 0.60% 47.50%
BananaFarm, BombShooter, WizardMonkey 163 89 74 54.60% 2.46% 46.96%
BananaFarm, BoomerangMonkey, MortarMonkey 50 30 20 60.00% 0.75% 46.42%
IceMonkey, MonkeyVillage, SuperMonkey 34 21 13 61.76% 0.51% 45.43%
BananaFarm, BombShooter, SpikeFactory 209 108 101 51.67% 3.16% 44.90%
IceMonkey, MonkeyVillage, NinjaMonkey 27 17 10 62.96% 0.41% 44.75%
BananaFarm, BombShooter, DartMonkey 29 18 11 62.07% 0.44% 44.41%
DartlingGunner, MonkeyVillage, SuperMonkey 39 23 16 58.97% 0.59% 43.54%
BananaFarm, BombShooter, MonkeySub 32 19 13 59.38% 0.48% 42.36%
BananaFarm, MortarMonkey, TackShooter 117 60 57 51.28% 1.77% 42.22%
DartMonkey, GlueGunner, MonkeyVillage 165 82 83 49.70% 2.49% 42.07%
BananaFarm, BombShooter, DartlingGunner 51 28 23 54.90% 0.77% 41.25%
Alchemist, HeliPilot, NinjaMonkey 50 27 23 54.00% 0.75% 40.19%
BananaFarm, BoomerangMonkey, SniperMonkey 50 27 23 54.00% 0.75% 40.19%
Alchemist, Druid, MonkeyVillage 68 35 33 51.47% 1.03% 39.59%
GlueGunner, MonkeyVillage, TackShooter 248 113 135 45.56% 3.74% 39.37%
BananaFarm, SniperMonkey, WizardMonkey 34 19 15 55.88% 0.51% 39.19%
BananaFarm, GlueGunner, TackShooter 76 37 39 48.68% 1.15% 37.45%
GlueGunner, MonkeyVillage, NinjaMonkey 221 97 124 43.89% 3.34% 37.35%
BananaFarm, DartMonkey, SniperMonkey 23 13 10 56.52% 0.35% 36.26%
SniperMonkey, SpikeFactory, WizardMonkey 28 15 13 53.57% 0.42% 35.10%
SpikeFactory, TackShooter, WizardMonkey 42 21 21 50.00% 0.63% 34.88%
EngineerMonkey, IceMonkey, SniperMonkey 27 14 13 51.85% 0.41% 33.00%
BananaFarm, DartMonkey, IceMonkey 25 13 12 52.00% 0.38% 32.42%
IceMonkey, MonkeyVillage, TackShooter 46 21 25 45.65% 0.69% 31.26%
BananaFarm, SniperMonkey, TackShooter 41 19 22 46.34% 0.62% 31.08%
BananaFarm, BombShooter, SuperMonkey 21 11 10 52.38% 0.32% 31.02%
BoomerangMonkey, MortarMonkey, SpikeFactory 52 23 29 44.23% 0.79% 30.73%
BoomerangMonkey, NinjaMonkey, SniperMonkey 24 12 12 50.00% 0.36% 30.00%
SniperMonkey, SpikeFactory, SuperMonkey 33 15 18 45.45% 0.50% 28.47%
SniperMonkey, TackShooter, WizardMonkey 28 13 15 46.43% 0.42% 27.96%
Alchemist, DartlingGunner, SuperMonkey 23 11 12 47.83% 0.35% 27.41%
BananaFarm, IceMonkey, TackShooter 23 11 12 47.83% 0.35% 27.41%
EngineerMonkey, TackShooter, WizardMonkey 49 20 29 40.82% 0.74% 27.05%
Alchemist, BananaFarm, NinjaMonkey 48 19 29 39.58% 0.72% 25.75%
BananaFarm, Druid, MonkeySub 30 13 17 43.33% 0.45% 25.60%
Alchemist, NinjaMonkey, SniperMonkey 33 14 19 42.42% 0.50% 25.56%
GlueGunner, HeliPilot, MonkeyVillage 114 38 76 33.33% 1.72% 24.68%
SniperMonkey, SuperMonkey, WizardMonkey 47 18 29 38.30% 0.71% 24.40%

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CREATE VIEW off_tide_loadouts AS 
WITH off_tide AS
    (SELECT *
    FROM matches
    WHERE map = 'off_tide')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM off_tide) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM off_tide
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM off_tide)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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