precious_space_loadouts (view)
32 rows
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Suggested facets: Games, Wins, Losses, Winrate, Pickrate, WinRate_LowerBound_95CI
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BoomerangMonkey, MortarMonkey | 86 | 65 | 21 | 75.58% | 2.04% | 66.50% |
BananaFarm, BombShooter, MonkeySub | 276 | 188 | 88 | 68.12% | 6.54% | 62.62% |
BananaFarm, DartMonkey, MortarMonkey | 62 | 45 | 17 | 72.58% | 1.47% | 61.48% |
DartlingGunner, Druid, SpikeFactory | 43 | 32 | 11 | 74.42% | 1.02% | 61.38% |
BananaFarm, Druid, MonkeySub | 228 | 135 | 93 | 59.21% | 5.40% | 52.83% |
Alchemist, MonkeyBuccaneer, SpikeFactory | 110 | 65 | 45 | 59.09% | 2.61% | 49.90% |
BananaFarm, BoomerangMonkey, SpikeFactory | 124 | 70 | 54 | 56.45% | 2.94% | 47.72% |
BananaFarm, BoomerangMonkey, SniperMonkey | 28 | 18 | 10 | 64.29% | 0.66% | 46.54% |
Alchemist, DartlingGunner, SpikeFactory | 111 | 58 | 53 | 52.25% | 2.63% | 42.96% |
BananaFarm, BoomerangMonkey, MonkeySub | 31 | 18 | 13 | 58.06% | 0.73% | 40.69% |
BananaFarm, TackShooter, WizardMonkey | 73 | 37 | 36 | 50.68% | 1.73% | 39.22% |
BananaFarm, SniperMonkey, TackShooter | 43 | 23 | 20 | 53.49% | 1.02% | 38.58% |
BananaFarm, BombShooter, SpikeFactory | 54 | 28 | 26 | 51.85% | 1.28% | 38.52% |
BananaFarm, MonkeySub, SuperMonkey | 29 | 16 | 13 | 55.17% | 0.69% | 37.07% |
DartlingGunner, MonkeyVillage, SuperMonkey | 57 | 28 | 29 | 49.12% | 1.35% | 36.14% |
BananaFarm, BombShooter, DartlingGunner | 30 | 16 | 14 | 53.33% | 0.71% | 35.48% |
DartlingGunner, SniperMonkey, SuperMonkey | 22 | 12 | 10 | 54.55% | 0.52% | 33.74% |
BananaFarm, BombShooter, WizardMonkey | 35 | 17 | 18 | 48.57% | 0.83% | 32.01% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 28 | 14 | 14 | 50.00% | 0.66% | 31.48% |
BoomerangMonkey, MortarMonkey, SpikeFactory | 28 | 14 | 14 | 50.00% | 0.66% | 31.48% |
BananaFarm, DartlingGunner, SuperMonkey | 51 | 23 | 28 | 45.10% | 1.21% | 31.44% |
Alchemist, GlueGunner, NinjaMonkey | 48 | 21 | 27 | 43.75% | 1.14% | 29.72% |
BombShooter, MonkeyVillage, MortarMonkey | 22 | 11 | 11 | 50.00% | 0.52% | 29.11% |
DartlingGunner, GlueGunner, SniperMonkey | 20 | 10 | 10 | 50.00% | 0.47% | 28.09% |
Druid, MonkeySub, SpikeFactory | 38 | 16 | 22 | 42.11% | 0.90% | 26.41% |
MonkeyBuccaneer, SniperMonkey, TackShooter | 22 | 10 | 12 | 45.45% | 0.52% | 24.65% |
SniperMonkey, TackShooter, WizardMonkey | 22 | 10 | 12 | 45.45% | 0.52% | 24.65% |
DartMonkey, GlueGunner, MonkeyVillage | 27 | 11 | 16 | 40.74% | 0.64% | 22.21% |
DartlingGunner, Druid, MonkeyVillage | 24 | 10 | 14 | 41.67% | 0.57% | 21.94% |
BananaFarm, DartMonkey, GlueGunner | 27 | 10 | 17 | 37.04% | 0.64% | 18.82% |
BananaFarm, SniperMonkey, WizardMonkey | 33 | 11 | 22 | 33.33% | 0.78% | 17.25% |
GlueGunner, MonkeyVillage, NinjaMonkey | 56 | 12 | 44 | 21.43% | 1.33% | 10.68% |
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CREATE VIEW precious_space_loadouts AS WITH precious_space AS (SELECT * FROM matches WHERE map = 'precious_space') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM precious_space) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM precious_space UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM precious_space) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;