home / season_25_matches

sands_of_time_loadouts (view)

51 rows

✎ View and edit SQL

This data as json, CSV (advanced)

Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, EngineerMonkey, MonkeyAce 134 101 33 75.37% 1.98% 68.08%
BananaFarm, MonkeySub, SuperMonkey 77 57 20 74.03% 1.14% 64.23%
BananaFarm, DartlingGunner, IceMonkey 124 85 39 68.55% 1.83% 60.38%
BananaFarm, BoomerangMonkey, NinjaMonkey 55 39 16 70.91% 0.81% 58.91%
BananaFarm, DartMonkey, MortarMonkey 72 49 23 68.06% 1.06% 57.29%
BananaFarm, IceMonkey, MonkeyBuccaneer 56 38 18 67.86% 0.83% 55.63%
DartlingGunner, Druid, SpikeFactory 50 33 17 66.00% 0.74% 52.87%
DartlingGunner, IceMonkey, MonkeyVillage 64 41 23 64.06% 0.94% 52.31%
BananaFarm, BoomerangMonkey, SpikeFactory 66 42 24 63.64% 0.97% 52.03%
BananaFarm, Druid, MonkeySub 364 201 163 55.22% 5.37% 50.11%
Alchemist, MonkeyBuccaneer, SpikeFactory 113 63 50 55.75% 1.67% 46.59%
BananaFarm, DartMonkey, GlueGunner 146 79 67 54.11% 2.15% 46.03%
HeliPilot, IceMonkey, SuperMonkey 40 24 16 60.00% 0.59% 44.82%
IceMonkey, MonkeyVillage, NinjaMonkey 27 17 10 62.96% 0.40% 44.75%
BananaFarm, BombShooter, DartlingGunner 53 30 23 56.60% 0.78% 43.26%
DartlingGunner, MonkeyVillage, SuperMonkey 126 65 61 51.59% 1.86% 42.86%
DartMonkey, IceMonkey, MonkeyVillage 76 41 35 53.95% 1.12% 42.74%
GlueGunner, MonkeyVillage, TackShooter 120 60 60 50.00% 1.77% 41.05%
GlueGunner, MonkeyVillage, NinjaMonkey 171 82 89 47.95% 2.52% 40.47%
BananaFarm, TackShooter, WizardMonkey 90 45 45 50.00% 1.33% 39.67%
BananaFarm, BombShooter, WizardMonkey 88 43 45 48.86% 1.30% 38.42%
DartMonkey, GlueGunner, MonkeyVillage 101 48 53 47.52% 1.49% 37.79%
BananaFarm, GlueGunner, MonkeySub 35 19 16 54.29% 0.52% 37.78%
GlueGunner, HeliPilot, MonkeyVillage 130 60 70 46.15% 1.92% 37.58%
BananaFarm, BombShooter, MonkeySub 40 21 19 52.50% 0.59% 37.02%
BananaFarm, BoomerangMonkey, WizardMonkey 36 19 17 52.78% 0.53% 36.47%
BananaFarm, BoomerangMonkey, SniperMonkey 50 25 25 50.00% 0.74% 36.14%
Alchemist, GlueGunner, NinjaMonkey 80 37 43 46.25% 1.18% 35.32%
Alchemist, NinjaMonkey, SniperMonkey 37 19 18 51.35% 0.55% 35.25%
Alchemist, HeliPilot, NinjaMonkey 59 28 31 47.46% 0.87% 34.72%
BananaFarm, BombShooter, SpikeFactory 59 28 31 47.46% 0.87% 34.72%
EngineerMonkey, TackShooter, WizardMonkey 39 19 20 48.72% 0.58% 33.03%
BananaFarm, MonkeySub, TackShooter 27 14 13 51.85% 0.40% 33.00%
HeliPilot, IceMonkey, MonkeyVillage 25 13 12 52.00% 0.37% 32.42%
EngineerMonkey, SniperMonkey, WizardMonkey 23 12 11 52.17% 0.34% 31.76%
Alchemist, BananaFarm, NinjaMonkey 36 17 19 47.22% 0.53% 30.91%
Alchemist, NinjaMonkey, TackShooter 26 13 13 50.00% 0.38% 30.78%
Druid, MonkeySub, SpikeFactory 55 24 31 43.64% 0.81% 30.53%
Alchemist, DartlingGunner, SpikeFactory 34 16 18 47.06% 0.50% 30.28%
IceMonkey, MonkeyVillage, TackShooter 48 21 27 43.75% 0.71% 29.72%
DartlingGunner, Druid, MonkeyVillage 83 33 50 39.76% 1.22% 29.23%
DartMonkey, SniperMonkey, SpikeFactory 20 10 10 50.00% 0.29% 28.09%
SniperMonkey, SpikeFactory, TackShooter 28 13 15 46.43% 0.41% 27.96%
Alchemist, Druid, MonkeyVillage 54 22 32 40.74% 0.80% 27.64%
BananaFarm, DartlingGunner, SuperMonkey 91 34 57 37.36% 1.34% 27.42%
BananaFarm, SniperMonkey, TackShooter 37 16 21 43.24% 0.55% 27.28%
BananaFarm, SniperMonkey, WizardMonkey 43 18 25 41.86% 0.63% 27.11%
MonkeyVillage, SniperMonkey, TackShooter 44 18 26 40.91% 0.65% 26.38%
BananaFarm, EngineerMonkey, SuperMonkey 24 11 13 45.83% 0.35% 25.90%
BananaFarm, MonkeyBuccaneer, WizardMonkey 37 14 23 37.84% 0.55% 22.21%

Advanced export

JSON shape: default, array, newline-delimited

CSV options:

CREATE VIEW sands_of_time_loadouts AS 
WITH sands_of_time AS
    (SELECT *
    FROM matches
    WHERE map = 'sands_of_time')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM sands_of_time) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM sands_of_time
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM sands_of_time)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
Powered by Datasette · Queries took 745.752ms