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star_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, EngineerMonkey, MonkeyAce 98 70 28 71.43% 1.16% 62.48%
BananaFarm, BombShooter, MonkeySub 146 99 47 67.81% 1.73% 60.23%
BananaFarm, BoomerangMonkey, NinjaMonkey 57 40 17 70.18% 0.68% 58.30%
BananaFarm, DartMonkey, MortarMonkey 103 69 34 66.99% 1.22% 57.91%
DartlingGunner, IceMonkey, MonkeyVillage 95 58 37 61.05% 1.13% 51.25%
GlueGunner, MonkeyVillage, TackShooter 664 362 302 54.52% 7.87% 50.73%
DartlingGunner, Druid, SpikeFactory 63 39 24 61.90% 0.75% 49.91%
DartMonkey, IceMonkey, MonkeyVillage 111 65 46 58.56% 1.32% 49.39%
BananaFarm, BombShooter, WizardMonkey 133 76 57 57.14% 1.58% 48.73%
BananaFarm, BombShooter, DartlingGunner 70 42 28 60.00% 0.83% 48.52%
BananaFarm, DartMonkey, GlueGunner 122 69 53 56.56% 1.45% 47.76%
BananaFarm, DartlingGunner, IceMonkey 110 62 48 56.36% 1.30% 47.10%
BananaFarm, DartMonkey, SpikeFactory 44 27 17 61.36% 0.52% 46.98%
IceMonkey, MonkeyBuccaneer, SuperMonkey 35 22 13 62.86% 0.41% 46.85%
BananaFarm, Druid, MonkeySub 274 144 130 52.55% 3.25% 46.64%
BananaFarm, TackShooter, WizardMonkey 147 79 68 53.74% 1.74% 45.68%
BananaFarm, MonkeySub, SuperMonkey 86 48 38 55.81% 1.02% 45.32%
BananaFarm, GlueGunner, TackShooter 63 36 27 57.14% 0.75% 44.92%
DartMonkey, GlueGunner, MonkeyVillage 142 75 67 52.82% 1.68% 44.61%
BananaFarm, BoomerangMonkey, SpikeFactory 78 43 35 55.13% 0.92% 44.09%
BananaFarm, IceMonkey, NinjaMonkey 35 21 14 60.00% 0.41% 43.77%
IceMonkey, MonkeyVillage, SuperMonkey 37 22 15 59.46% 0.44% 43.64%
IceMonkey, MonkeyVillage, TackShooter 114 60 54 52.63% 1.35% 43.47%
Alchemist, MonkeyBuccaneer, SpikeFactory 115 60 55 52.17% 1.36% 43.04%
BananaFarm, BombShooter, SpikeFactory 134 69 65 51.49% 1.59% 43.03%
IceMonkey, MonkeyVillage, NinjaMonkey 28 17 11 60.71% 0.33% 42.62%
BananaFarm, IceMonkey, MonkeyBuccaneer 95 50 45 52.63% 1.13% 42.59%
BananaFarm, BoomerangMonkey, SniperMonkey 47 26 21 55.32% 0.56% 41.11%
GlueGunner, MonkeyVillage, NinjaMonkey 219 104 115 47.49% 2.60% 40.87%
BananaFarm, GlueGunner, MonkeySub 31 18 13 58.06% 0.37% 40.69%
DartlingGunner, MonkeyVillage, SuperMonkey 94 47 47 50.00% 1.11% 39.89%
SniperMonkey, TackShooter, WizardMonkey 36 20 16 55.56% 0.43% 39.32%
HeliPilot, IceMonkey, SuperMonkey 49 26 23 53.06% 0.58% 39.09%
GlueGunner, HeliPilot, MonkeyVillage 129 59 70 45.74% 1.53% 37.14%
MonkeySub, MonkeyVillage, SuperMonkey 27 15 12 55.56% 0.32% 36.81%
BananaFarm, SniperMonkey, WizardMonkey 34 18 16 52.94% 0.40% 36.16%
EngineerMonkey, TackShooter, WizardMonkey 45 22 23 48.89% 0.53% 34.28%
BananaFarm, MonkeySub, TackShooter 36 18 18 50.00% 0.43% 33.67%
BombShooter, MonkeyVillage, SpikeFactory 29 15 14 51.72% 0.34% 33.54%
BananaFarm, SniperMonkey, TackShooter 71 32 39 45.07% 0.84% 33.50%
MonkeyBuccaneer, SniperMonkey, WizardMonkey 27 14 13 51.85% 0.32% 33.00%
MonkeyVillage, SniperMonkey, TackShooter 48 22 26 45.83% 0.57% 31.74%
Alchemist, HeliPilot, NinjaMonkey 72 31 41 43.06% 0.85% 31.62%
Alchemist, GlueGunner, NinjaMonkey 73 31 42 42.47% 0.87% 31.13%
Alchemist, NinjaMonkey, SpikeFactory 24 12 12 50.00% 0.28% 30.00%
EngineerMonkey, SniperMonkey, WizardMonkey 22 11 11 50.00% 0.26% 29.11%
BananaFarm, BoomerangMonkey, WizardMonkey 20 10 10 50.00% 0.24% 28.09%
SniperMonkey, SpikeFactory, WizardMonkey 51 21 30 41.18% 0.60% 27.67%
DartlingGunner, Druid, MonkeyVillage 69 27 42 39.13% 0.82% 27.61%
BombShooter, MonkeyVillage, WizardMonkey 23 11 12 47.83% 0.27% 27.41%

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CREATE VIEW star_loadouts AS 
WITH star AS
    (SELECT *
    FROM matches
    WHERE map = 'star')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM star) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM star
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM star)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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