up_on_the_roof_loadouts (view)
45 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
DartlingGunner, Druid, SpikeFactory | 57 | 45 | 12 | 78.95% | 1.01% | 68.36% |
BananaFarm, DartMonkey, MortarMonkey | 80 | 56 | 24 | 70.00% | 1.42% | 59.96% |
GlueGunner, MonkeyVillage, TackShooter | 291 | 189 | 102 | 64.95% | 5.17% | 59.47% |
DartlingGunner, SpikeFactory, SuperMonkey | 78 | 53 | 25 | 67.95% | 1.38% | 57.59% |
Alchemist, GlueGunner, NinjaMonkey | 130 | 82 | 48 | 63.08% | 2.31% | 54.78% |
BananaFarm, IceMonkey, SuperMonkey | 33 | 23 | 10 | 69.70% | 0.59% | 54.02% |
Alchemist, HeliPilot, NinjaMonkey | 45 | 30 | 15 | 66.67% | 0.80% | 52.89% |
GlueGunner, MonkeyVillage, NinjaMonkey | 158 | 92 | 66 | 58.23% | 2.80% | 50.54% |
HeliPilot, IceMonkey, SuperMonkey | 59 | 37 | 22 | 62.71% | 1.05% | 50.37% |
IceMonkey, MonkeyVillage, SuperMonkey | 155 | 88 | 67 | 56.77% | 2.75% | 48.98% |
DartMonkey, GlueGunner, MonkeyVillage | 210 | 116 | 94 | 55.24% | 3.73% | 48.51% |
DartlingGunner, MonkeyVillage, SuperMonkey | 234 | 127 | 107 | 54.27% | 4.15% | 47.89% |
BananaFarm, DartMonkey, SpikeFactory | 34 | 21 | 13 | 61.76% | 0.60% | 45.43% |
BananaFarm, BombShooter, WizardMonkey | 59 | 34 | 25 | 57.63% | 1.05% | 45.02% |
HeliPilot, MonkeyVillage, SuperMonkey | 87 | 48 | 39 | 55.17% | 1.54% | 44.72% |
Druid, MonkeyVillage, NinjaMonkey | 29 | 18 | 11 | 62.07% | 0.51% | 44.41% |
GlueGunner, HeliPilot, MonkeyVillage | 79 | 43 | 36 | 54.43% | 1.40% | 43.45% |
BoomerangMonkey, MonkeyVillage, SuperMonkey | 98 | 52 | 46 | 53.06% | 1.74% | 43.18% |
IceMonkey, MonkeyVillage, TackShooter | 44 | 25 | 19 | 56.82% | 0.78% | 42.18% |
MonkeyVillage, SniperMonkey, SuperMonkey | 88 | 46 | 42 | 52.27% | 1.56% | 41.84% |
DartMonkey, IceMonkey, MonkeyVillage | 45 | 25 | 20 | 55.56% | 0.80% | 41.04% |
BananaFarm, SniperMonkey, WizardMonkey | 30 | 17 | 13 | 56.67% | 0.53% | 38.93% |
BombShooter, MonkeyVillage, SuperMonkey | 30 | 17 | 13 | 56.67% | 0.53% | 38.93% |
BananaFarm, BoomerangMonkey, SpikeFactory | 39 | 21 | 18 | 53.85% | 0.69% | 38.20% |
SniperMonkey, SpikeFactory, WizardMonkey | 39 | 21 | 18 | 53.85% | 0.69% | 38.20% |
Alchemist, NinjaMonkey, SpikeFactory | 66 | 33 | 33 | 50.00% | 1.17% | 37.94% |
BananaFarm, TackShooter, WizardMonkey | 60 | 30 | 30 | 50.00% | 1.06% | 37.35% |
DartlingGunner, Druid, MonkeyVillage | 43 | 21 | 22 | 48.84% | 0.76% | 33.90% |
Alchemist, MonkeyVillage, TackShooter | 22 | 12 | 10 | 54.55% | 0.39% | 33.74% |
Alchemist, MonkeyVillage, NinjaMonkey | 55 | 25 | 30 | 45.45% | 0.98% | 32.29% |
DartMonkey, MonkeyVillage, SuperMonkey | 72 | 30 | 42 | 41.67% | 1.28% | 30.28% |
Alchemist, DartlingGunner, SpikeFactory | 27 | 13 | 14 | 48.15% | 0.48% | 29.30% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 27 | 13 | 14 | 48.15% | 0.48% | 29.30% |
Druid, MonkeyVillage, SuperMonkey | 26 | 12 | 14 | 46.15% | 0.46% | 26.99% |
MonkeyVillage, SniperMonkey, TackShooter | 29 | 13 | 16 | 44.83% | 0.51% | 26.73% |
BananaFarm, DartlingGunner, SuperMonkey | 57 | 22 | 35 | 38.60% | 1.01% | 25.96% |
MonkeyVillage, SuperMonkey, TackShooter | 30 | 13 | 17 | 43.33% | 0.53% | 25.60% |
SniperMonkey, SpikeFactory, TackShooter | 33 | 14 | 19 | 42.42% | 0.59% | 25.56% |
BananaFarm, DartMonkey, GlueGunner | 37 | 15 | 22 | 40.54% | 0.66% | 24.72% |
GlueGunner, MonkeyVillage, SuperMonkey | 55 | 20 | 35 | 36.36% | 0.98% | 23.65% |
SniperMonkey, SuperMonkey, WizardMonkey | 37 | 14 | 23 | 37.84% | 0.66% | 22.21% |
SniperMonkey, SpikeFactory, SuperMonkey | 32 | 12 | 20 | 37.50% | 0.57% | 20.73% |
BananaFarm, SniperMonkey, TackShooter | 41 | 14 | 27 | 34.15% | 0.73% | 19.63% |
SpikeFactory, TackShooter, WizardMonkey | 27 | 10 | 17 | 37.04% | 0.48% | 18.82% |
EngineerMonkey, TackShooter, WizardMonkey | 31 | 10 | 21 | 32.26% | 0.55% | 15.80% |
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CREATE VIEW up_on_the_roof_loadouts AS WITH up_on_the_roof AS (SELECT * FROM matches WHERE map = 'up_on_the_roof') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM up_on_the_roof) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM up_on_the_roof UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM up_on_the_roof) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;