bloonstone_quarry_hero_loadouts (view)
39 rows
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Suggested facets: Games, Losses
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Benjamin | BananaFarm, DartlingGunner, SuperMonkey | 63 | 50 | 13 | 79.37% | 0.88% | 69.37% |
Bonnie | Alchemist, MonkeyBuccaneer, SpikeFactory | 568 | 363 | 205 | 63.91% | 7.90% | 59.96% |
PatFusty_Snowman | IceMonkey, MonkeyVillage, TackShooter | 83 | 56 | 27 | 67.47% | 1.15% | 57.39% |
Jericho | BananaFarm, BombShooter, MonkeySub | 50 | 33 | 17 | 66.00% | 0.70% | 52.87% |
Benjamin_DJ | DartlingGunner, MonkeyVillage, SuperMonkey | 90 | 56 | 34 | 62.22% | 1.25% | 52.21% |
Bonnie | BombShooter, MonkeySub, SpikeFactory | 49 | 32 | 17 | 65.31% | 0.68% | 51.98% |
Obyn | BananaFarm, Druid, MonkeySub | 115 | 70 | 45 | 60.87% | 1.60% | 51.95% |
Gwendolin_Science | GlueGunner, HeliPilot, MonkeyVillage | 91 | 55 | 36 | 60.44% | 1.27% | 50.39% |
PatFusty_Snowman | HeliPilot, IceMonkey, SuperMonkey | 71 | 41 | 30 | 57.75% | 0.99% | 46.26% |
PatFusty_Snowman | BananaFarm, DartlingGunner, IceMonkey | 54 | 32 | 22 | 59.26% | 0.75% | 46.15% |
Gwendolin_Science | GlueGunner, MonkeyVillage, TackShooter | 97 | 54 | 43 | 55.67% | 1.35% | 45.78% |
Obyn_Ocean | Alchemist, IceMonkey, NinjaMonkey | 70 | 40 | 30 | 57.14% | 0.97% | 45.55% |
PatFusty_Snowman | DartlingGunner, IceMonkey, MonkeyVillage | 46 | 27 | 19 | 58.70% | 0.64% | 44.47% |
Benjamin | Alchemist, MonkeyBuccaneer, SpikeFactory | 33 | 20 | 13 | 60.61% | 0.46% | 43.93% |
Etienne | BananaFarm, BoomerangMonkey, SpikeFactory | 28 | 17 | 11 | 60.71% | 0.39% | 42.62% |
Bonnie | DartlingGunner, SpikeFactory, SuperMonkey | 87 | 46 | 41 | 52.87% | 1.21% | 42.38% |
Jericho | BananaFarm, DartMonkey, MortarMonkey | 25 | 15 | 10 | 60.00% | 0.35% | 40.80% |
Bonnie | BoomerangMonkey, MortarMonkey, SpikeFactory | 33 | 19 | 14 | 57.58% | 0.46% | 40.71% |
Gwendolin | IceMonkey, MonkeyVillage, TackShooter | 60 | 32 | 28 | 53.33% | 0.83% | 40.71% |
Etienne | BananaFarm, BombShooter, SpikeFactory | 42 | 23 | 19 | 54.76% | 0.58% | 39.71% |
Bonnie | BoomerangMonkey, MonkeySub, SpikeFactory | 30 | 17 | 13 | 56.67% | 0.42% | 38.93% |
Adora | IceMonkey, MonkeyVillage, SuperMonkey | 37 | 20 | 17 | 54.05% | 0.51% | 38.00% |
Benjamin | DartlingGunner, MonkeyVillage, SuperMonkey | 71 | 35 | 36 | 49.30% | 0.99% | 37.67% |
Obyn_Ocean | Alchemist, HeliPilot, NinjaMonkey | 31 | 17 | 14 | 54.84% | 0.43% | 37.32% |
Bonnie | HeliPilot, IceMonkey, SuperMonkey | 29 | 16 | 13 | 55.17% | 0.40% | 37.07% |
Bonnie | Alchemist, DartlingGunner, SpikeFactory | 36 | 19 | 17 | 52.78% | 0.50% | 36.47% |
Etienne | BombShooter, DartlingGunner, MonkeyBuccaneer | 23 | 13 | 10 | 56.52% | 0.32% | 36.26% |
Etienne | MonkeyVillage, SniperMonkey, TackShooter | 41 | 21 | 20 | 51.22% | 0.57% | 35.92% |
Etienne_Bee | DartlingGunner, Druid, MonkeyVillage | 33 | 17 | 16 | 51.52% | 0.46% | 34.46% |
Adora | HeliPilot, IceMonkey, SuperMonkey | 24 | 13 | 11 | 54.17% | 0.33% | 34.23% |
Adora | MonkeyVillage, SniperMonkey, SuperMonkey | 38 | 19 | 19 | 50.00% | 0.53% | 34.10% |
Adora | DartlingGunner, MonkeyVillage, SuperMonkey | 27 | 13 | 14 | 48.15% | 0.38% | 29.30% |
Gwendolin_Science | DartMonkey, GlueGunner, MonkeyVillage | 30 | 14 | 16 | 46.67% | 0.42% | 28.81% |
Jericho | BananaFarm, TackShooter, WizardMonkey | 26 | 12 | 14 | 46.15% | 0.36% | 26.99% |
Bonnie | DartlingGunner, MonkeyVillage, SuperMonkey | 41 | 17 | 24 | 41.46% | 0.57% | 26.38% |
Gwendolin_Science | Alchemist, GlueGunner, NinjaMonkey | 33 | 14 | 19 | 42.42% | 0.46% | 25.56% |
Bonnie | MonkeySub, SpikeFactory, SuperMonkey | 25 | 10 | 15 | 40.00% | 0.35% | 20.80% |
Etienne | EngineerMonkey, TackShooter, WizardMonkey | 29 | 11 | 18 | 37.93% | 0.40% | 20.27% |
Gwendolin_Science | GlueGunner, MonkeyVillage, NinjaMonkey | 33 | 12 | 21 | 36.36% | 0.46% | 19.95% |
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CREATE VIEW bloonstone_quarry_hero_loadouts AS WITH bloonstone_quarry AS (SELECT * FROM matches WHERE map = 'bloonstone_quarry') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM bloonstone_quarry) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM bloonstone_quarry UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM bloonstone_quarry) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;