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sands_of_time_hero_loadouts (view)

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Suggested facets: Hero, Wins, Losses

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
PatFusty_Snowman DartlingGunner, IceMonkey, MonkeyVillage 61 47 14 77.05% 0.84% 66.50%
Etienne BananaFarm, DartMonkey, GlueGunner 122 89 33 72.95% 1.68% 65.07%
PatFusty_Snowman HeliPilot, IceMonkey, SuperMonkey 75 52 23 69.33% 1.03% 58.90%
Ezili BananaFarm, BombShooter, WizardMonkey 100 68 32 68.00% 1.38% 58.86%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 82 55 27 67.07% 1.13% 56.90%
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 180 115 65 63.89% 2.48% 56.87%
Jericho BananaFarm, EngineerMonkey, MonkeyAce 164 98 66 59.76% 2.26% 52.25%
Gwendolin BananaFarm, IceMonkey, MonkeyBuccaneer 34 23 11 67.65% 0.47% 51.92%
Etienne BananaFarm, BoomerangMonkey, SniperMonkey 43 28 15 65.12% 0.59% 50.87%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 85 52 33 61.18% 1.17% 50.82%
Etienne BananaFarm, BoomerangMonkey, SpikeFactory 47 29 18 61.70% 0.65% 47.80%
Etienne DartMonkey, GlueGunner, MonkeyVillage 28 18 10 64.29% 0.39% 46.54%
Obyn BananaFarm, Druid, MonkeySub 312 162 150 51.92% 4.30% 46.38%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 30 19 11 63.33% 0.41% 46.09%
Benjamin_DJ DartlingGunner, MonkeyVillage, SuperMonkey 63 36 27 57.14% 0.87% 44.92%
Etienne BananaFarm, SniperMonkey, TackShooter 27 17 10 62.96% 0.37% 44.75%
Obyn_Ocean Alchemist, HeliPilot, NinjaMonkey 46 27 19 58.70% 0.63% 44.47%
Gwendolin_Science GlueGunner, HeliPilot, MonkeyVillage 173 86 87 49.71% 2.39% 42.26%
Obyn Alchemist, Druid, MonkeyVillage 48 27 21 56.25% 0.66% 42.22%
Etienne_Bee BananaFarm, BoomerangMonkey, SuperMonkey 26 15 11 57.69% 0.36% 38.70%
Gwendolin_Science GlueGunner, MonkeyVillage, NinjaMonkey 86 41 45 47.67% 1.19% 37.12%
Etienne MonkeyVillage, SniperMonkey, TackShooter 43 22 21 51.16% 0.59% 36.22%
Etienne_Bee DartlingGunner, Druid, MonkeyVillage 41 21 20 51.22% 0.57% 35.92%
Bonnie Alchemist, DartlingGunner, SpikeFactory 33 17 16 51.52% 0.46% 34.46%
Gwendolin_Science GlueGunner, MonkeySub, SuperMonkey 27 14 13 51.85% 0.37% 33.00%
Gwendolin_Science DartMonkey, GlueGunner, MonkeyVillage 35 17 18 48.57% 0.48% 32.01%
Benjamin BananaFarm, DartlingGunner, SuperMonkey 85 34 51 40.00% 1.17% 29.59%
Bonnie MonkeyAce, SniperMonkey, WizardMonkey 22 11 11 50.00% 0.30% 29.11%
Etienne BombShooter, DartlingGunner, MonkeyBuccaneer 22 11 11 50.00% 0.30% 29.11%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 81 32 49 39.51% 1.12% 28.86%
Etienne BananaFarm, GlueGunner, TackShooter 26 12 14 46.15% 0.36% 26.99%
Etienne_Bee BananaFarm, BombShooter, SpikeFactory 25 11 14 44.00% 0.34% 24.54%
Obyn_Ocean Alchemist, BananaFarm, NinjaMonkey 45 16 29 35.56% 0.62% 21.57%
Etienne EngineerMonkey, TackShooter, WizardMonkey 28 11 17 39.29% 0.39% 21.20%
Jericho BananaFarm, TackShooter, WizardMonkey 40 14 26 35.00% 0.55% 20.22%

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CREATE VIEW sands_of_time_hero_loadouts AS 
WITH sands_of_time AS
    (SELECT *
    FROM matches
    WHERE map = 'sands_of_time')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM sands_of_time) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM sands_of_time
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM sands_of_time)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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