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sands_of_time_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, DartMonkey, GlueGunner 125 89 36 71.20% 1.72% 63.26%
DartlingGunner, IceMonkey, MonkeyVillage 77 56 21 72.73% 1.06% 62.78%
DartMonkey, IceMonkey, MonkeyVillage 40 30 10 75.00% 0.55% 61.58%
HeliPilot, IceMonkey, SuperMonkey 103 69 34 66.99% 1.42% 57.91%
BananaFarm, DartlingGunner, IceMonkey 191 122 69 63.87% 2.63% 57.06%
BananaFarm, BombShooter, WizardMonkey 119 76 43 63.87% 1.64% 55.23%
BananaFarm, EngineerMonkey, MonkeyAce 211 128 83 60.66% 2.91% 54.07%
BananaFarm, IceMonkey, MonkeyBuccaneer 58 38 20 65.52% 0.80% 53.28%
IceMonkey, MonkeyVillage, TackShooter 53 34 19 64.15% 0.73% 51.24%
BananaFarm, DartMonkey, MortarMonkey 65 40 25 61.54% 0.90% 49.71%
BananaFarm, BoomerangMonkey, NinjaMonkey 44 28 16 63.64% 0.61% 49.42%
Alchemist, MonkeyBuccaneer, SpikeFactory 156 89 67 57.05% 2.15% 49.28%
BananaFarm, BoomerangMonkey, SniperMonkey 46 29 17 63.04% 0.63% 49.09%
DartlingGunner, MonkeyVillage, SuperMonkey 200 111 89 55.50% 2.76% 48.61%
BananaFarm, BoomerangMonkey, SpikeFactory 71 42 29 59.15% 0.98% 47.72%
BananaFarm, Druid, MonkeySub 345 180 165 52.17% 4.76% 46.90%
BananaFarm, MonkeySub, SuperMonkey 45 27 18 60.00% 0.62% 45.69%
Alchemist, HeliPilot, NinjaMonkey 59 34 25 57.63% 0.81% 45.02%
DartMonkey, GlueGunner, MonkeyVillage 103 54 49 52.43% 1.42% 42.78%
GlueGunner, HeliPilot, MonkeyVillage 176 88 88 50.00% 2.43% 42.61%
BananaFarm, BoomerangMonkey, WizardMonkey 40 23 17 57.50% 0.55% 42.18%
BananaFarm, TackShooter, WizardMonkey 152 76 76 50.00% 2.10% 42.05%
BananaFarm, SniperMonkey, TackShooter 62 33 29 53.23% 0.86% 40.81%
BananaFarm, DartMonkey, SniperMonkey 31 18 13 58.06% 0.43% 40.69%
Alchemist, Druid, MonkeyVillage 50 27 23 54.00% 0.69% 40.19%
DartlingGunner, Druid, MonkeyVillage 66 34 32 51.52% 0.91% 39.46%
Alchemist, DartlingGunner, SpikeFactory 38 21 17 55.26% 0.52% 39.45%
GlueGunner, MonkeyVillage, NinjaMonkey 93 46 47 49.46% 1.28% 39.30%
MonkeyAce, SniperMonkey, WizardMonkey 28 16 12 57.14% 0.39% 38.81%
BananaFarm, BombShooter, DartlingGunner 26 15 11 57.69% 0.36% 38.70%
GlueGunner, MonkeySub, SuperMonkey 31 17 14 54.84% 0.43% 37.32%
NinjaMonkey, SniperMonkey, WizardMonkey 22 12 10 54.55% 0.30% 33.74%
BananaFarm, DartlingGunner, SuperMonkey 173 71 102 41.04% 2.39% 33.71%
BananaFarm, BoomerangMonkey, SuperMonkey 41 20 21 48.78% 0.57% 33.48%
BombShooter, DartlingGunner, MonkeyBuccaneer 23 12 11 52.17% 0.32% 31.76%
MonkeyVillage, SniperMonkey, TackShooter 54 24 30 44.44% 0.74% 31.19%
BananaFarm, BombShooter, SpikeFactory 41 19 22 46.34% 0.57% 31.08%
SpikeFactory, TackShooter, WizardMonkey 22 11 11 50.00% 0.30% 29.11%
GlueGunner, MonkeyVillage, TackShooter 119 45 74 37.82% 1.64% 29.10%
Alchemist, GlueGunner, NinjaMonkey 47 20 27 42.55% 0.65% 28.42%
BananaFarm, GlueGunner, TackShooter 28 13 15 46.43% 0.39% 27.96%
Alchemist, NinjaMonkey, SniperMonkey 48 20 28 41.67% 0.66% 27.72%
EngineerMonkey, SniperMonkey, SuperMonkey 23 11 12 47.83% 0.32% 27.41%
Druid, MonkeySub, SpikeFactory 37 16 21 43.24% 0.51% 27.28%
SniperMonkey, SuperMonkey, TackShooter 40 17 23 42.50% 0.55% 27.18%
BananaFarm, SniperMonkey, WizardMonkey 58 23 35 39.66% 0.80% 27.07%
BananaFarm, BoomerangMonkey, MonkeySub 26 12 14 46.15% 0.36% 26.99%
DartlingGunner, SniperMonkey, SuperMonkey 21 10 11 47.62% 0.29% 26.26%
MonkeyBuccaneer, SniperMonkey, SuperMonkey 21 10 11 47.62% 0.29% 26.26%
BananaFarm, DartlingGunner, SpikeFactory 26 11 15 42.31% 0.36% 23.32%

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CREATE VIEW sands_of_time_loadouts AS 
WITH sands_of_time AS
    (SELECT *
    FROM matches
    WHERE map = 'sands_of_time')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM sands_of_time) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM sands_of_time
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM sands_of_time)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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