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star_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, BoomerangMonkey, NinjaMonkey 45 35 10 77.78% 0.51% 65.63%
BananaFarm, DartMonkey, MortarMonkey 114 83 31 72.81% 1.29% 64.64%
BananaFarm, EngineerMonkey, MonkeyAce 160 110 50 68.75% 1.81% 61.57%
BananaFarm, BombShooter, MonkeySub 251 163 88 64.94% 2.84% 59.04%
BananaFarm, IceMonkey, MonkeyBuccaneer 113 74 39 65.49% 1.28% 56.72%
GlueGunner, MonkeyVillage, TackShooter 662 385 277 58.16% 7.49% 54.40%
BananaFarm, DartlingGunner, IceMonkey 184 111 73 60.33% 2.08% 53.26%
Alchemist, MonkeyBuccaneer, SpikeFactory 132 80 52 60.61% 1.49% 52.27%
DartMonkey, IceMonkey, MonkeyVillage 113 69 44 61.06% 1.28% 52.07%
HeliPilot, IceMonkey, SuperMonkey 105 64 41 60.95% 1.19% 51.62%
BananaFarm, IceMonkey, SuperMonkey 36 24 12 66.67% 0.41% 51.27%
DartlingGunner, IceMonkey, MonkeyVillage 110 65 45 59.09% 1.24% 49.90%
BananaFarm, DartMonkey, GlueGunner 113 66 47 58.41% 1.28% 49.32%
DartMonkey, DartlingGunner, GlueGunner 29 19 10 65.52% 0.33% 48.22%
BananaFarm, Druid, MonkeySub 290 155 135 53.45% 3.28% 47.71%
IceMonkey, MonkeyVillage, TackShooter 131 72 59 54.96% 1.48% 46.44%
DartlingGunner, MonkeyVillage, SuperMonkey 251 131 120 52.19% 2.84% 46.01%
BananaFarm, BoomerangMonkey, SniperMonkey 43 26 17 60.47% 0.49% 45.85%
DartMonkey, GlueGunner, MonkeyVillage 105 58 47 55.24% 1.19% 45.73%
BananaFarm, SniperMonkey, WizardMonkey 68 39 29 57.35% 0.77% 45.60%
MonkeySub, SpikeFactory, TackShooter 36 22 14 61.11% 0.41% 45.19%
BananaFarm, BoomerangMonkey, WizardMonkey 44 26 18 59.09% 0.50% 44.56%
BananaFarm, TackShooter, WizardMonkey 221 112 109 50.68% 2.50% 44.09%
BananaFarm, BombShooter, WizardMonkey 99 52 47 52.53% 1.12% 42.69%
BananaFarm, IceMonkey, TackShooter 38 22 16 57.89% 0.43% 42.20%
BananaFarm, BombShooter, SpikeFactory 169 82 87 48.52% 1.91% 40.99%
SpikeFactory, TackShooter, WizardMonkey 41 23 18 56.10% 0.46% 40.91%
BananaFarm, MonkeySub, SuperMonkey 58 31 27 53.45% 0.66% 40.61%
GlueGunner, HeliPilot, MonkeyVillage 240 112 128 46.67% 2.72% 40.35%
BananaFarm, IceMonkey, NinjaMonkey 32 18 14 56.25% 0.36% 39.06%
Alchemist, HeliPilot, NinjaMonkey 88 43 45 48.86% 1.00% 38.42%
BananaFarm, MortarMonkey, TackShooter 33 18 15 54.55% 0.37% 37.56%
BananaFarm, BoomerangMonkey, MonkeySub 25 14 11 56.00% 0.28% 36.54%
BananaFarm, BoomerangMonkey, MortarMonkey 43 22 21 51.16% 0.49% 36.22%
BananaFarm, BoomerangMonkey, SpikeFactory 58 28 30 48.28% 0.66% 35.42%
BananaFarm, EngineerMonkey, WizardMonkey 26 14 12 53.85% 0.29% 34.68%
BananaFarm, DartlingGunner, SuperMonkey 139 59 80 42.45% 1.57% 34.23%
Alchemist, DartlingGunner, SpikeFactory 29 15 14 51.72% 0.33% 33.54%
MonkeyAce, SniperMonkey, WizardMonkey 44 21 23 47.73% 0.50% 32.97%
GlueGunner, MonkeyVillage, NinjaMonkey 77 33 44 42.86% 0.87% 31.80%
GlueGunner, MonkeySub, TackShooter 23 12 11 52.17% 0.26% 31.76%
BananaFarm, BoomerangMonkey, SuperMonkey 28 14 14 50.00% 0.32% 31.48%
BombShooter, DartlingGunner, MonkeyBuccaneer 37 17 20 45.95% 0.42% 29.89%
HeliPilot, IceMonkey, MonkeyVillage 33 15 18 45.45% 0.37% 28.47%
MonkeyBuccaneer, SniperMonkey, WizardMonkey 25 12 13 48.00% 0.28% 28.42%
SniperMonkey, SuperMonkey, TackShooter 47 20 27 42.55% 0.53% 28.42%
BananaFarm, SniperMonkey, TackShooter 65 26 39 40.00% 0.74% 28.09%
BananaFarm, EngineerMonkey, SuperMonkey 28 13 15 46.43% 0.32% 27.96%
BananaFarm, DartMonkey, WizardMonkey 23 11 12 47.83% 0.26% 27.41%
Alchemist, Druid, MonkeyVillage 38 16 22 42.11% 0.43% 26.41%

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CREATE VIEW star_loadouts AS 
WITH star AS
    (SELECT *
    FROM matches
    WHERE map = 'star')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM star) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM star
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM star)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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