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bloonstone_quarry_hero_loadouts (view)

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Suggested facets: Hero, Loadout, Games, Wins, Losses, Winrate, Winrate_LowerBound_95CI

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
Bonnie HeliPilot, IceMonkey, SuperMonkey 47 36 11 76.60% 0.78% 64.49%
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 91 65 26 71.43% 1.50% 62.15%
PatFusty_Snowman HeliPilot, IceMonkey, SuperMonkey 87 62 25 71.26% 1.44% 61.76%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 547 348 199 63.62% 9.02% 59.59%
Jericho BananaFarm, BombShooter, MonkeySub 48 34 14 70.83% 0.79% 57.97%
PatFusty_Snowman DartlingGunner, IceMonkey, MonkeyVillage 38 24 14 63.16% 0.63% 47.82%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 121 67 54 55.37% 2.00% 46.51%
PatFusty_Snowman IceMonkey, MonkeyVillage, TackShooter 75 42 33 56.00% 1.24% 44.77%
Bonnie DartlingGunner, MonkeyVillage, SuperMonkey 48 28 20 58.33% 0.79% 44.39%
Gwendolin_Science GlueGunner, HeliPilot, MonkeyVillage 82 45 37 54.88% 1.35% 44.11%
PatFusty_Snowman BananaFarm, IceMonkey, SuperMonkey 62 35 27 56.45% 1.02% 44.11%
PatFusty_Snowman IceMonkey, MonkeyVillage, SuperMonkey 37 22 15 59.46% 0.61% 43.64%
Etienne BananaFarm, BombShooter, SpikeFactory 26 16 10 61.54% 0.43% 42.84%
Adora DartlingGunner, MonkeyVillage, SuperMonkey 36 21 15 58.33% 0.59% 42.23%
Bonnie Alchemist, DartlingGunner, SpikeFactory 40 23 17 57.50% 0.66% 42.18%
Obyn BananaFarm, Druid, MonkeySub 76 38 38 50.00% 1.25% 38.76%
Etienne BananaFarm, BoomerangMonkey, SpikeFactory 24 14 10 58.33% 0.40% 38.61%
Etienne_Bee DartlingGunner, MonkeyVillage, SuperMonkey 25 14 11 56.00% 0.41% 36.54%
Gwendolin IceMonkey, MonkeyVillage, TackShooter 52 26 26 50.00% 0.86% 36.41%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 115 50 65 43.48% 1.90% 34.42%
Benjamin BananaFarm, DartlingGunner, SpikeFactory 24 13 11 54.17% 0.40% 34.23%
Bonnie DartlingGunner, SpikeFactory, SuperMonkey 50 23 27 46.00% 0.82% 32.19%
Obyn_Ocean Alchemist, BananaFarm, NinjaMonkey 22 11 11 50.00% 0.36% 29.11%
Obyn_Ocean Alchemist, IceMonkey, NinjaMonkey 22 11 11 50.00% 0.36% 29.11%
Quincy Alchemist, MonkeyBuccaneer, SpikeFactory 22 11 11 50.00% 0.36% 29.11%
Etienne EngineerMonkey, TackShooter, WizardMonkey 24 11 13 45.83% 0.40% 25.90%
Gwendolin_Science DartMonkey, GlueGunner, MonkeyVillage 24 11 13 45.83% 0.40% 25.90%
Quincy BananaFarm, TackShooter, WizardMonkey 25 10 15 40.00% 0.41% 20.80%

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CREATE VIEW bloonstone_quarry_hero_loadouts AS 
WITH bloonstone_quarry AS
    (SELECT *
    FROM matches
    WHERE map = 'bloonstone_quarry')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM bloonstone_quarry) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM bloonstone_quarry
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM bloonstone_quarry)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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