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oasis_loadouts (view)

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Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, DartlingGunner, IceMonkey 191 133 58 69.63% 2.77% 63.11%
BananaFarm, BombShooter, MonkeySub 426 256 170 60.09% 6.18% 55.44%
BananaFarm, BombShooter, WizardMonkey 200 117 83 58.50% 2.90% 51.67%
BananaFarm, Druid, MonkeySub 624 345 279 55.29% 9.06% 51.39%
BananaFarm, BombShooter, SpikeFactory 273 154 119 56.41% 3.96% 50.53%
BananaFarm, EngineerMonkey, MonkeyAce 160 92 68 57.50% 2.32% 49.84%
DartMonkey, GlueGunner, MonkeyVillage 136 76 60 55.88% 1.97% 47.54%
DartlingGunner, MonkeyVillage, SuperMonkey 160 87 73 54.38% 2.32% 46.66%
Alchemist, MonkeyBuccaneer, SpikeFactory 60 35 25 58.33% 0.87% 45.86%
BananaFarm, DartMonkey, GlueGunner 86 48 38 55.81% 1.25% 45.32%
BananaFarm, BombShooter, MortarMonkey 35 21 14 60.00% 0.51% 43.77%
BananaFarm, BoomerangMonkey, EngineerMonkey 43 25 18 58.14% 0.62% 43.39%
HeliPilot, IceMonkey, SuperMonkey 95 50 45 52.63% 1.38% 42.59%
IceMonkey, MonkeyVillage, TackShooter 44 25 19 56.82% 0.64% 42.18%
BananaFarm, IceMonkey, SuperMonkey 63 34 29 53.97% 0.91% 41.66%
Druid, MonkeySub, SpikeFactory 45 25 20 55.56% 0.65% 41.04%
Alchemist, GlueGunner, NinjaMonkey 38 21 17 55.26% 0.55% 39.45%
GlueGunner, MonkeyVillage, TackShooter 111 54 57 48.65% 1.61% 39.35%
BananaFarm, IceMonkey, WizardMonkey 28 16 12 57.14% 0.41% 38.81%
BananaFarm, EngineerMonkey, SpikeFactory 24 14 10 58.33% 0.35% 38.61%
Alchemist, BananaFarm, NinjaMonkey 72 36 36 50.00% 1.05% 38.45%
DartlingGunner, IceMonkey, MonkeyVillage 55 28 27 50.91% 0.80% 37.70%
SpikeFactory, TackShooter, WizardMonkey 33 18 15 54.55% 0.48% 37.56%
IceMonkey, MonkeyVillage, NinjaMonkey 31 17 14 54.84% 0.45% 37.32%
BananaFarm, DartMonkey, SpikeFactory 49 25 24 51.02% 0.71% 37.02%
BananaFarm, TackShooter, WizardMonkey 166 74 92 44.58% 2.41% 37.02%
EngineerMonkey, TackShooter, WizardMonkey 30 16 14 53.33% 0.44% 35.48%
GlueGunner, HeliPilot, MonkeyVillage 141 61 80 43.26% 2.05% 35.08%
BananaFarm, BoomerangMonkey, SuperMonkey 47 23 24 48.94% 0.68% 34.64%
Alchemist, HeliPilot, NinjaMonkey 67 31 36 46.27% 0.97% 34.33%
Alchemist, IceMonkey, NinjaMonkey 24 13 11 54.17% 0.35% 34.23%
BananaFarm, EngineerMonkey, SuperMonkey 43 21 22 48.84% 0.62% 33.90%
BananaFarm, BoomerangMonkey, NinjaMonkey 22 12 10 54.55% 0.32% 33.74%
NinjaMonkey, SniperMonkey, WizardMonkey 23 12 11 52.17% 0.33% 31.76%
BananaFarm, IceMonkey, NinjaMonkey 26 13 13 50.00% 0.38% 30.78%
BananaFarm, BoomerangMonkey, MortarMonkey 27 13 14 48.15% 0.39% 29.30%
Alchemist, DartMonkey, SpikeFactory 46 20 26 43.48% 0.67% 29.15%
BananaFarm, DartMonkey, MortarMonkey 30 14 16 46.67% 0.44% 28.81%
GlueGunner, MonkeyVillage, NinjaMonkey 20 10 10 50.00% 0.29% 28.09%
BananaFarm, SniperMonkey, WizardMonkey 68 27 41 39.71% 0.99% 28.08%
HeliPilot, MonkeyVillage, SuperMonkey 44 18 26 40.91% 0.64% 26.38%
SniperMonkey, SpikeFactory, WizardMonkey 41 17 24 41.46% 0.60% 26.38%
BananaFarm, DartMonkey, WizardMonkey 21 10 11 47.62% 0.30% 26.26%
SniperMonkey, TackShooter, WizardMonkey 28 12 16 42.86% 0.41% 24.53%
Alchemist, Druid, MonkeyVillage 24 10 14 41.67% 0.35% 21.94%
BombShooter, MonkeySub, SpikeFactory 24 10 14 41.67% 0.35% 21.94%
DartlingGunner, SniperMonkey, SpikeFactory 26 10 16 38.46% 0.38% 19.76%
DartlingGunner, SpikeFactory, SuperMonkey 30 11 19 36.67% 0.44% 19.42%
BananaFarm, DartlingGunner, SuperMonkey 61 17 44 27.87% 0.89% 16.62%
BananaFarm, BoomerangMonkey, SpikeFactory 30 10 20 33.33% 0.44% 16.46%

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CREATE VIEW oasis_loadouts AS 
WITH oasis AS
    (SELECT *
    FROM matches
    WHERE map = 'oasis')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM oasis) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM oasis
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM oasis)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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