off_tide_loadouts (view)
48 rows
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Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BoomerangMonkey, MortarMonkey | 88 | 60 | 28 | 68.18% | 1.51% | 58.45% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 51 | 36 | 15 | 70.59% | 0.87% | 58.08% |
DartlingGunner, MonkeyVillage, SuperMonkey | 122 | 80 | 42 | 65.57% | 2.09% | 57.14% |
BananaFarm, TackShooter, WizardMonkey | 362 | 217 | 145 | 59.94% | 6.21% | 54.90% |
BananaFarm, DartlingGunner, IceMonkey | 94 | 60 | 34 | 63.83% | 1.61% | 54.12% |
BananaFarm, DartMonkey, SpikeFactory | 46 | 31 | 15 | 67.39% | 0.79% | 53.84% |
BananaFarm, DartMonkey, MortarMonkey | 151 | 93 | 58 | 61.59% | 2.59% | 53.83% |
BananaFarm, BoomerangMonkey, SpikeFactory | 183 | 111 | 72 | 60.66% | 3.14% | 53.58% |
BananaFarm, IceMonkey, TackShooter | 99 | 62 | 37 | 62.63% | 1.70% | 53.10% |
BananaFarm, EngineerMonkey, MonkeyAce | 81 | 51 | 30 | 62.96% | 1.39% | 52.45% |
BananaFarm, DartMonkey, GlueGunner | 191 | 112 | 79 | 58.64% | 3.28% | 51.65% |
BananaFarm, BombShooter, WizardMonkey | 122 | 71 | 51 | 58.20% | 2.09% | 49.44% |
BananaFarm, MortarMonkey, TackShooter | 130 | 73 | 57 | 56.15% | 2.23% | 47.62% |
BoomerangMonkey, MortarMonkey, SpikeFactory | 33 | 21 | 12 | 63.64% | 0.57% | 47.22% |
BananaFarm, SniperMonkey, TackShooter | 44 | 27 | 17 | 61.36% | 0.75% | 46.98% |
BananaFarm, BombShooter, SpikeFactory | 135 | 73 | 62 | 54.07% | 2.32% | 45.67% |
BananaFarm, GlueGunner, TackShooter | 66 | 38 | 28 | 57.58% | 1.13% | 45.65% |
DartMonkey, GlueGunner, MonkeyVillage | 105 | 57 | 48 | 54.29% | 1.80% | 44.76% |
SpikeFactory, TackShooter, WizardMonkey | 60 | 34 | 26 | 56.67% | 1.03% | 44.13% |
GlueGunner, HeliPilot, MonkeyVillage | 198 | 89 | 109 | 44.95% | 3.40% | 38.02% |
GlueGunner, MonkeyVillage, TackShooter | 189 | 85 | 104 | 44.97% | 3.24% | 37.88% |
BananaFarm, BoomerangMonkey, SuperMonkey | 29 | 16 | 13 | 55.17% | 0.50% | 37.07% |
NinjaMonkey, SniperMonkey, WizardMonkey | 29 | 16 | 13 | 55.17% | 0.50% | 37.07% |
Alchemist, BananaFarm, NinjaMonkey | 50 | 25 | 25 | 50.00% | 0.86% | 36.14% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 28 | 15 | 13 | 53.57% | 0.48% | 35.10% |
BananaFarm, DartlingGunner, SuperMonkey | 62 | 29 | 33 | 46.77% | 1.06% | 34.35% |
BananaFarm, BoomerangMonkey, WizardMonkey | 24 | 13 | 11 | 54.17% | 0.41% | 34.23% |
BananaFarm, DartlingGunner, SpikeFactory | 24 | 13 | 11 | 54.17% | 0.41% | 34.23% |
MortarMonkey, SpikeFactory, TackShooter | 36 | 18 | 18 | 50.00% | 0.62% | 33.67% |
BananaFarm, SniperMonkey, WizardMonkey | 46 | 22 | 24 | 47.83% | 0.79% | 33.39% |
BananaFarm, BombShooter, MonkeySub | 32 | 16 | 16 | 50.00% | 0.55% | 32.68% |
SniperMonkey, SpikeFactory, WizardMonkey | 35 | 17 | 18 | 48.57% | 0.60% | 32.01% |
DartlingGunner, IceMonkey, MonkeyVillage | 21 | 11 | 10 | 52.38% | 0.36% | 31.02% |
DartlingGunner, SniperMonkey, SpikeFactory | 21 | 11 | 10 | 52.38% | 0.36% | 31.02% |
BoomerangMonkey, SniperMonkey, WizardMonkey | 26 | 13 | 13 | 50.00% | 0.45% | 30.78% |
BananaFarm, IceMonkey, SuperMonkey | 38 | 17 | 21 | 44.74% | 0.65% | 28.93% |
BananaFarm, IceMonkey, NinjaMonkey | 30 | 14 | 16 | 46.67% | 0.51% | 28.81% |
HeliPilot, MonkeyVillage, SuperMonkey | 33 | 15 | 18 | 45.45% | 0.57% | 28.47% |
BananaFarm, IceMonkey, WizardMonkey | 23 | 11 | 12 | 47.83% | 0.39% | 27.41% |
EngineerMonkey, TackShooter, WizardMonkey | 26 | 12 | 14 | 46.15% | 0.45% | 26.99% |
BananaFarm, BombShooter, MortarMonkey | 38 | 16 | 22 | 42.11% | 0.65% | 26.41% |
IceMonkey, NinjaMonkey, SniperMonkey | 24 | 11 | 13 | 45.83% | 0.41% | 25.90% |
IceMonkey, MonkeyVillage, TackShooter | 62 | 23 | 39 | 37.10% | 1.06% | 25.07% |
SniperMonkey, TackShooter, WizardMonkey | 51 | 19 | 32 | 37.25% | 0.87% | 23.99% |
BananaFarm, Druid, MonkeySub | 45 | 16 | 29 | 35.56% | 0.77% | 21.57% |
HeliPilot, IceMonkey, SuperMonkey | 39 | 14 | 25 | 35.90% | 0.67% | 20.84% |
MonkeyVillage, SniperMonkey, TackShooter | 25 | 10 | 15 | 40.00% | 0.43% | 20.80% |
Alchemist, HeliPilot, NinjaMonkey | 37 | 12 | 25 | 32.43% | 0.63% | 17.35% |
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CREATE VIEW off_tide_loadouts AS WITH off_tide AS (SELECT * FROM matches WHERE map = 'off_tide') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM off_tide) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM off_tide UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM off_tide) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;