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sands_of_time_loadouts (view)

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Suggested facets: Wins, Losses

Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, BoomerangMonkey, NinjaMonkey 65 52 13 80.00% 1.10% 70.28%
BananaFarm, IceMonkey, MonkeyBuccaneer 44 34 10 77.27% 0.75% 64.89%
BananaFarm, DartlingGunner, IceMonkey 231 155 76 67.10% 3.92% 61.04%
BananaFarm, DartMonkey, GlueGunner 60 41 19 68.33% 1.02% 56.56%
BananaFarm, BoomerangMonkey, MortarMonkey 37 26 11 70.27% 0.63% 55.54%
DartMonkey, GlueGunner, MonkeyVillage 76 50 26 65.79% 1.29% 55.12%
DartlingGunner, IceMonkey, MonkeyVillage 75 49 26 65.33% 1.27% 54.56%
HeliPilot, IceMonkey, SuperMonkey 114 72 42 63.16% 1.93% 54.30%
BananaFarm, BombShooter, WizardMonkey 77 47 30 61.04% 1.31% 50.15%
BananaFarm, EngineerMonkey, MonkeyAce 279 152 127 54.48% 4.73% 48.64%
Alchemist, MonkeyBuccaneer, SpikeFactory 81 47 34 58.02% 1.37% 47.28%
BananaFarm, Druid, MonkeySub 431 224 207 51.97% 7.31% 47.26%
GlueGunner, HeliPilot, MonkeyVillage 129 69 60 53.49% 2.19% 44.88%
BananaFarm, TackShooter, WizardMonkey 188 97 91 51.60% 3.19% 44.45%
BananaFarm, MonkeySub, TackShooter 31 19 12 61.29% 0.53% 44.14%
BananaFarm, DartlingGunner, SpikeFactory 28 17 11 60.71% 0.47% 42.62%
IceMonkey, MonkeyVillage, TackShooter 52 29 23 55.77% 0.88% 42.27%
BananaFarm, IceMonkey, SuperMonkey 42 24 18 57.14% 0.71% 42.18%
DartlingGunner, MonkeyVillage, SuperMonkey 180 88 92 48.89% 3.05% 41.59%
BananaFarm, BoomerangMonkey, MonkeySub 28 16 12 57.14% 0.47% 38.81%
HeliPilot, MonkeyVillage, SuperMonkey 49 25 24 51.02% 0.83% 37.02%
MonkeyBuccaneer, SniperMonkey, WizardMonkey 32 17 15 53.13% 0.54% 35.83%
BananaFarm, SniperMonkey, TackShooter 28 15 13 53.57% 0.47% 35.10%
GlueGunner, MonkeyVillage, TackShooter 136 59 77 43.38% 2.31% 35.05%
BananaFarm, IceMonkey, WizardMonkey 40 20 20 50.00% 0.68% 34.50%
EngineerMonkey, TackShooter, WizardMonkey 24 13 11 54.17% 0.41% 34.23%
NinjaMonkey, SniperMonkey, WizardMonkey 24 13 11 54.17% 0.41% 34.23%
BananaFarm, BombShooter, MonkeySub 50 24 26 48.00% 0.85% 34.15%
Druid, MonkeySub, SpikeFactory 44 21 23 47.73% 0.75% 32.97%
BananaFarm, DartMonkey, MortarMonkey 36 16 20 44.44% 0.61% 28.21%
BananaFarm, DartlingGunner, SuperMonkey 116 41 75 35.34% 1.97% 26.65%
BananaFarm, SniperMonkey, WizardMonkey 71 26 45 36.62% 1.20% 25.41%
BananaFarm, GlueGunner, MonkeySub 28 12 16 42.86% 0.47% 24.53%
BananaFarm, BoomerangMonkey, SuperMonkey 31 12 19 38.71% 0.53% 21.56%
SniperMonkey, TackShooter, WizardMonkey 25 10 15 40.00% 0.42% 20.80%
Alchemist, HeliPilot, NinjaMonkey 33 12 21 36.36% 0.56% 19.95%
Alchemist, BananaFarm, NinjaMonkey 30 11 19 36.67% 0.51% 19.42%

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CREATE VIEW sands_of_time_loadouts AS 
WITH sands_of_time AS
    (SELECT *
    FROM matches
    WHERE map = 'sands_of_time')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM sands_of_time) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM sands_of_time
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM sands_of_time)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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