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star_hero_loadouts (view)

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Suggested facets: Hero, Wins, Losses

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 169 120 49 71.01% 2.36% 64.16%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 44 32 12 72.73% 0.62% 59.57%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 66 46 20 69.70% 0.92% 58.61%
Etienne BananaFarm, DartMonkey, GlueGunner 67 46 21 68.66% 0.94% 57.55%
PatFusty_Snowman HeliPilot, IceMonkey, SuperMonkey 88 59 29 67.05% 1.23% 57.22%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 129 83 46 64.34% 1.80% 56.08%
Churchill_Sentai BananaFarm, BombShooter, MonkeySub 37 26 11 70.27% 0.52% 55.54%
PatFusty_Snowman IceMonkey, MonkeyVillage, TackShooter 69 45 24 65.22% 0.97% 53.98%
PatFusty_Snowman DartlingGunner, IceMonkey, MonkeyVillage 57 37 20 64.91% 0.80% 52.52%
Obyn BananaFarm, Druid, MonkeySub 281 163 118 58.01% 3.93% 52.24%
Ezili BananaFarm, BombShooter, WizardMonkey 75 47 28 62.67% 1.05% 51.72%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 300 169 131 56.33% 4.20% 50.72%
PatFusty_Snowman BananaFarm, IceMonkey, SuperMonkey 60 36 24 60.00% 0.84% 47.60%
Jericho BananaFarm, TackShooter, WizardMonkey 61 36 25 59.02% 0.85% 46.67%
Obyn_Ocean Alchemist, BananaFarm, NinjaMonkey 38 23 15 60.53% 0.53% 44.98%
Jericho BananaFarm, BombShooter, MonkeySub 143 76 67 53.15% 2.00% 44.97%
Gwendolin_Science DartMonkey, GlueGunner, MonkeyVillage 46 27 19 58.70% 0.64% 44.47%
Etienne BananaFarm, BombShooter, SpikeFactory 45 26 19 57.78% 0.63% 43.35%
Quincy_Cyber BananaFarm, TackShooter, WizardMonkey 26 16 10 61.54% 0.36% 42.84%
Etienne_Bee BananaFarm, BoomerangMonkey, EngineerMonkey 28 17 11 60.71% 0.39% 42.62%
Gwendolin GlueGunner, MonkeyVillage, TackShooter 46 25 21 54.35% 0.64% 39.95%
PatFusty DartMonkey, IceMonkey, MonkeyVillage 24 14 10 58.33% 0.34% 38.61%
Jericho BananaFarm, EngineerMonkey, MonkeyAce 130 60 70 46.15% 1.82% 37.58%
Gwendolin_Science GlueGunner, MonkeyVillage, NinjaMonkey 29 16 13 55.17% 0.41% 37.07%
Obyn_Ocean Alchemist, HeliPilot, NinjaMonkey 40 21 19 52.50% 0.56% 37.02%
Gwendolin BananaFarm, MonkeySub, SuperMonkey 25 14 11 56.00% 0.35% 36.54%
Etienne EngineerMonkey, TackShooter, WizardMonkey 23 13 10 56.52% 0.32% 36.26%
Etienne_Bee GlueGunner, MonkeyVillage, TackShooter 55 27 28 49.09% 0.77% 35.88%
Bonnie HeliPilot, IceMonkey, SuperMonkey 39 20 19 51.28% 0.55% 35.59%
Bonnie GlueGunner, MonkeyVillage, TackShooter 30 16 14 53.33% 0.42% 35.48%
Etienne BananaFarm, GlueGunner, TackShooter 37 19 18 51.35% 0.52% 35.25%
Gwendolin_Science GlueGunner, HeliPilot, MonkeyVillage 138 60 78 43.48% 1.93% 35.21%
Gwendolin BananaFarm, IceMonkey, MonkeyBuccaneer 33 17 16 51.52% 0.46% 34.46%
Quincy BananaFarm, TackShooter, WizardMonkey 44 21 23 47.73% 0.62% 32.97%
Bonnie Druid, MonkeySub, SpikeFactory 25 13 12 52.00% 0.35% 32.42%
Jericho GlueGunner, MonkeyVillage, TackShooter 25 13 12 52.00% 0.35% 32.42%
Benjamin BananaFarm, DartlingGunner, SuperMonkey 60 26 34 43.33% 0.84% 30.79%
Gwendolin DartMonkey, MonkeyBuccaneer, TackShooter 22 11 11 50.00% 0.31% 29.11%
Jericho_StarCaptain BananaFarm, BombShooter, MonkeySub 23 11 12 47.83% 0.32% 27.41%
Obyn Alchemist, Druid, MonkeyVillage 21 10 11 47.62% 0.29% 26.26%
Etienne MonkeyVillage, SniperMonkey, TackShooter 26 11 15 42.31% 0.36% 23.32%
Adora BananaFarm, DartlingGunner, SuperMonkey 34 12 22 35.29% 0.48% 19.23%

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CREATE VIEW star_hero_loadouts AS 
WITH star AS
    (SELECT *
    FROM matches
    WHERE map = 'star')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM star) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM star
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM star)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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