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bloonstone_quarry_hero_loadouts (view)

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Suggested facets: Loadout, Games, Wins, Losses, Winrate

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
Etienne_Bee BananaFarm, BombShooter, MonkeySub 54 42 12 77.78% 0.83% 66.69%
Jericho BananaFarm, BombShooter, MonkeySub 82 61 21 74.39% 1.27% 64.94%
Bonnie HeliPilot, IceMonkey, SuperMonkey 88 63 25 71.59% 1.36% 62.17%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 533 342 191 64.17% 8.23% 60.09%
PatFusty_Snowman IceMonkey, MonkeyVillage, NinjaMonkey 45 32 13 71.11% 0.70% 57.87%
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 76 51 25 67.11% 1.17% 56.54%
PatFusty_Snowman HeliPilot, IceMonkey, SuperMonkey 72 48 24 66.67% 1.11% 55.78%
PatFusty_Snowman IceMonkey, MonkeyVillage, TackShooter 68 41 27 60.29% 1.05% 48.66%
Obyn BananaFarm, Druid, MonkeySub 148 82 66 55.41% 2.29% 47.40%
Gwendolin_Science BananaFarm, GlueGunner, MonkeySub 35 22 13 62.86% 0.54% 46.85%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 61 36 25 59.02% 0.94% 46.67%
PatFusty_Snowman DartlingGunner, IceMonkey, MonkeyVillage 39 24 15 61.54% 0.60% 46.27%
Ezili BananaFarm, BombShooter, WizardMonkey 42 25 17 59.52% 0.65% 44.68%
Bonnie Alchemist, MonkeySub, SpikeFactory 32 18 14 56.25% 0.49% 39.06%
Bonnie BombShooter, MonkeySub, SpikeFactory 26 15 11 57.69% 0.40% 38.70%
Obyn_Ocean Alchemist, BananaFarm, NinjaMonkey 24 14 10 58.33% 0.37% 38.61%
Bonnie DartlingGunner, MonkeyVillage, SuperMonkey 41 22 19 53.66% 0.63% 38.39%
Quincy BananaFarm, TackShooter, WizardMonkey 59 30 29 50.85% 0.91% 38.09%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 127 59 68 46.46% 1.96% 37.78%
Churchill_Sentai BananaFarm, BombShooter, MonkeySub 51 26 25 50.98% 0.79% 37.26%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 125 56 69 44.80% 1.93% 36.08%
Gwendolin_Science GlueGunner, HeliPilot, MonkeyVillage 46 23 23 50.00% 0.71% 35.55%
Gwendolin IceMonkey, MonkeyVillage, TackShooter 42 21 21 50.00% 0.65% 34.88%
PatFusty_Snowman BananaFarm, IceMonkey, NinjaMonkey 22 12 10 54.55% 0.34% 33.74%
Quincy Alchemist, MonkeyBuccaneer, SpikeFactory 22 12 10 54.55% 0.34% 33.74%
Adora IceMonkey, MonkeyVillage, SuperMonkey 26 13 13 50.00% 0.40% 30.78%
Bonnie DartlingGunner, SpikeFactory, SuperMonkey 54 23 31 42.59% 0.83% 29.40%
Quincy BananaFarm, BombShooter, MonkeySub 23 11 12 47.83% 0.36% 27.41%
Jericho BananaFarm, TackShooter, WizardMonkey 32 14 18 43.75% 0.49% 26.56%
Etienne_Bee BananaFarm, BoomerangMonkey, SpikeFactory 56 22 34 39.29% 0.86% 26.49%
Bonnie Alchemist, DartlingGunner, SpikeFactory 48 18 30 37.50% 0.74% 23.80%

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CREATE VIEW bloonstone_quarry_hero_loadouts AS 
WITH bloonstone_quarry AS
    (SELECT *
    FROM matches
    WHERE map = 'bloonstone_quarry')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM bloonstone_quarry) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM bloonstone_quarry
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM bloonstone_quarry)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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