home / season_28_matches

bloonstone_quarry_loadouts (view)

51 rows

✎ View and edit SQL

This data as json, CSV (advanced)

Suggested facets: Wins, Losses

Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, BombShooter, MonkeySub 292 194 98 66.44% 4.51% 61.02%
HeliPilot, IceMonkey, SuperMonkey 182 123 59 67.58% 2.81% 60.78%
Alchemist, MonkeyBuccaneer, SpikeFactory 602 376 226 62.46% 9.30% 58.59%
BananaFarm, DartlingGunner, IceMonkey 99 65 34 65.66% 1.53% 56.30%
IceMonkey, MonkeyVillage, NinjaMonkey 54 35 19 64.81% 0.83% 52.08%
Alchemist, IceMonkey, NinjaMonkey 34 23 11 67.65% 0.53% 51.92%
IceMonkey, MonkeyVillage, TackShooter 132 75 57 56.82% 2.04% 48.37%
Alchemist, MonkeySub, SpikeFactory 45 28 17 62.22% 0.70% 48.06%
BananaFarm, Druid, MonkeySub 185 102 83 55.14% 2.86% 47.97%
BananaFarm, BoomerangMonkey, NinjaMonkey 66 39 27 59.09% 1.02% 47.23%
BananaFarm, DartMonkey, MonkeySub 44 27 17 61.36% 0.68% 46.98%
BananaFarm, BoomerangMonkey, EngineerMonkey 30 19 11 63.33% 0.46% 46.09%
BananaFarm, GlueGunner, MonkeySub 43 26 17 60.47% 0.66% 45.85%
DartlingGunner, IceMonkey, MonkeyVillage 40 24 16 60.00% 0.62% 44.82%
BananaFarm, BombShooter, WizardMonkey 63 34 29 53.97% 0.97% 41.66%
BombShooter, MonkeyVillage, SpikeFactory 37 21 16 56.76% 0.57% 40.79%
BombShooter, MonkeySub, SpikeFactory 27 16 11 59.26% 0.42% 40.73%
DartlingGunner, MonkeyVillage, SuperMonkey 220 103 117 46.82% 3.40% 40.22%
BananaFarm, BoomerangMonkey, MonkeySub 40 22 18 55.00% 0.62% 39.58%
BananaFarm, TackShooter, WizardMonkey 168 79 89 47.02% 2.59% 39.48%
GlueGunner, HeliPilot, MonkeyVillage 57 29 28 50.88% 0.88% 37.90%
GlueGunner, MonkeyVillage, TackShooter 177 80 97 45.20% 2.73% 37.87%
BombShooter, MonkeyBuccaneer, WizardMonkey 31 17 14 54.84% 0.48% 37.32%
BananaFarm, SniperMonkey, TackShooter 42 22 20 52.38% 0.65% 37.28%
BananaFarm, IceMonkey, NinjaMonkey 29 16 13 55.17% 0.45% 37.07%
Alchemist, BananaFarm, NinjaMonkey 32 17 15 53.13% 0.49% 35.83%
BananaFarm, IceMonkey, WizardMonkey 26 14 12 53.85% 0.40% 34.68%
BoomerangMonkey, SniperMonkey, SuperMonkey 24 13 11 54.17% 0.37% 34.23%
BananaFarm, BoomerangMonkey, SpikeFactory 75 34 41 45.33% 1.16% 34.07%
BananaFarm, DartMonkey, WizardMonkey 22 12 10 54.55% 0.34% 33.74%
BananaFarm, BombShooter, SpikeFactory 34 17 17 50.00% 0.53% 33.19%
BananaFarm, MonkeySub, SuperMonkey 28 14 14 50.00% 0.43% 31.48%
BananaFarm, IceMonkey, SuperMonkey 33 16 17 48.48% 0.51% 31.43%
Druid, MonkeySub, SpikeFactory 36 17 19 47.22% 0.56% 30.91%
IceMonkey, MonkeyVillage, SuperMonkey 44 20 24 45.45% 0.68% 30.74%
BananaFarm, DartlingGunner, SpikeFactory 24 12 12 50.00% 0.37% 30.00%
BananaFarm, IceMonkey, MonkeyBuccaneer 24 12 12 50.00% 0.37% 30.00%
DartlingGunner, SpikeFactory, SuperMonkey 57 24 33 42.11% 0.88% 29.29%
DartMonkey, IceMonkey, MonkeyVillage 30 14 16 46.67% 0.46% 28.81%
EngineerMonkey, MonkeyVillage, SpikeFactory 30 14 16 46.67% 0.46% 28.81%
SpikeFactory, TackShooter, WizardMonkey 25 12 13 48.00% 0.39% 28.42%
BananaFarm, DartlingGunner, SuperMonkey 39 17 22 43.59% 0.60% 28.03%
BananaFarm, DartMonkey, GlueGunner 23 11 12 47.83% 0.36% 27.41%
DartMonkey, GlueGunner, MonkeyVillage 37 16 21 43.24% 0.57% 27.28%
Alchemist, DartlingGunner, SpikeFactory 63 24 39 38.10% 0.97% 26.10%
SniperMonkey, SpikeFactory, WizardMonkey 27 12 15 44.44% 0.42% 25.70%
Alchemist, HeliPilot, NinjaMonkey 45 18 27 40.00% 0.70% 25.69%
MonkeyVillage, SniperMonkey, SuperMonkey 31 13 18 41.94% 0.48% 24.56%
BoomerangMonkey, MonkeySub, SpikeFactory 24 10 14 41.67% 0.37% 21.94%
BananaFarm, NinjaMonkey, WizardMonkey 25 10 15 40.00% 0.39% 20.80%

Advanced export

JSON shape: default, array, newline-delimited

CSV options:

CREATE VIEW bloonstone_quarry_loadouts AS 
WITH bloonstone_quarry AS
    (SELECT *
    FROM matches
    WHERE map = 'bloonstone_quarry')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM bloonstone_quarry) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM bloonstone_quarry
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM bloonstone_quarry)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
Powered by Datasette · Queries took 2557.383ms