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castle_ruins_hero_loadouts (view)

21 rows

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Suggested facets: Hero, Loadout, Games, Wins, Losses, Pickrate

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
Etienne_Bee BananaFarm, EngineerMonkey, MonkeyAce 189 146 43 77.25% 4.04% 71.27%
Jericho BananaFarm, EngineerMonkey, MonkeyAce 195 137 58 70.26% 4.17% 63.84%
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 47 33 14 70.21% 1.00% 57.14%
Ezili BananaFarm, BombShooter, WizardMonkey 46 29 17 63.04% 0.98% 49.09%
Quincy BananaFarm, TackShooter, WizardMonkey 127 71 56 55.91% 2.71% 47.27%
Jericho BananaFarm, TackShooter, WizardMonkey 78 45 33 57.69% 1.67% 46.73%
Gwendolin_Science GlueGunner, HeliPilot, MonkeyVillage 96 53 43 55.21% 2.05% 45.26%
Obyn BananaFarm, Druid, MonkeySub 456 227 229 49.78% 9.75% 45.19%
Jericho_StarCaptain BananaFarm, TackShooter, WizardMonkey 32 19 13 59.38% 0.68% 42.36%
Etienne BananaFarm, DartMonkey, GlueGunner 36 21 15 58.33% 0.77% 42.23%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 65 35 30 53.85% 1.39% 41.73%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 69 36 33 52.17% 1.47% 40.39%
Quincy_Cyber BananaFarm, TackShooter, WizardMonkey 32 18 14 56.25% 0.68% 39.06%
Etienne BananaFarm, SniperMonkey, TackShooter 47 25 22 53.19% 1.00% 38.93%
Etienne BananaFarm, BoomerangMonkey, MonkeyAce 27 15 12 55.56% 0.58% 36.81%
Benjamin HeliPilot, MonkeyVillage, SuperMonkey 23 13 10 56.52% 0.49% 36.26%
Etienne BananaFarm, TackShooter, WizardMonkey 24 13 11 54.17% 0.51% 34.23%
Gwendolin_Science DartMonkey, GlueGunner, MonkeyVillage 27 14 13 51.85% 0.58% 33.00%
Jericho BananaFarm, MonkeySub, TackShooter 28 12 16 42.86% 0.60% 24.53%
Etienne_Bee BananaFarm, BoomerangMonkey, EngineerMonkey 33 11 22 33.33% 0.71% 17.25%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 61 16 45 26.23% 1.30% 15.19%

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CREATE VIEW castle_ruins_hero_loadouts AS 
WITH castle_ruins AS
    (SELECT *
    FROM matches
    WHERE map = 'castle_ruins')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM castle_ruins) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM castle_ruins
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM castle_ruins)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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