sands_of_time_loadouts (view)
44 rows
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Suggested facets: Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
DartlingGunner, IceMonkey, MonkeyVillage | 42 | 32 | 10 | 76.19% | 0.63% | 63.31% |
BananaFarm, EngineerMonkey, MonkeyAce | 293 | 183 | 110 | 62.46% | 4.39% | 56.91% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 92 | 61 | 31 | 66.30% | 1.38% | 56.65% |
HeliPilot, IceMonkey, SuperMonkey | 92 | 61 | 31 | 66.30% | 1.38% | 56.65% |
BananaFarm, DartlingGunner, IceMonkey | 220 | 137 | 83 | 62.27% | 3.30% | 55.87% |
BananaFarm, BombShooter, WizardMonkey | 74 | 49 | 25 | 66.22% | 1.11% | 55.44% |
BananaFarm, Druid, MonkeySub | 791 | 430 | 361 | 54.36% | 11.86% | 50.89% |
BananaFarm, IceMonkey, WizardMonkey | 61 | 38 | 23 | 62.30% | 0.91% | 50.13% |
HeliPilot, IceMonkey, NinjaMonkey | 36 | 23 | 13 | 63.89% | 0.54% | 48.20% |
BananaFarm, IceMonkey, MonkeyBuccaneer | 28 | 18 | 10 | 64.29% | 0.42% | 46.54% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 135 | 73 | 62 | 54.07% | 2.02% | 45.67% |
GlueGunner, HeliPilot, MonkeyVillage | 125 | 68 | 57 | 54.40% | 1.87% | 45.67% |
HeliPilot, MonkeyVillage, SuperMonkey | 34 | 21 | 13 | 61.76% | 0.51% | 45.43% |
BananaFarm, IceMonkey, SuperMonkey | 38 | 23 | 15 | 60.53% | 0.57% | 44.98% |
BananaFarm, BombShooter, MonkeySub | 243 | 118 | 125 | 48.56% | 3.64% | 42.28% |
BananaFarm, SniperMonkey, TackShooter | 46 | 26 | 20 | 56.52% | 0.69% | 42.20% |
Alchemist, HeliPilot, NinjaMonkey | 45 | 25 | 20 | 55.56% | 0.67% | 41.04% |
IceMonkey, MonkeyVillage, NinjaMonkey | 62 | 33 | 29 | 53.23% | 0.93% | 40.81% |
BananaFarm, BoomerangMonkey, MortarMonkey | 34 | 19 | 15 | 55.88% | 0.51% | 39.19% |
BananaFarm, TackShooter, WizardMonkey | 289 | 129 | 160 | 44.64% | 4.33% | 38.91% |
IceMonkey, MonkeyVillage, TackShooter | 26 | 15 | 11 | 57.69% | 0.39% | 38.70% |
BananaFarm, NinjaMonkey, WizardMonkey | 48 | 25 | 23 | 52.08% | 0.72% | 37.95% |
BananaFarm, GlueGunner, MonkeySub | 40 | 21 | 19 | 52.50% | 0.60% | 37.02% |
BananaFarm, BombShooter, MortarMonkey | 27 | 15 | 12 | 55.56% | 0.40% | 36.81% |
DartlingGunner, SpikeFactory, SuperMonkey | 27 | 15 | 12 | 55.56% | 0.40% | 36.81% |
DartlingGunner, MonkeyVillage, SuperMonkey | 94 | 44 | 50 | 46.81% | 1.41% | 36.72% |
BananaFarm, BoomerangMonkey, SpikeFactory | 89 | 41 | 48 | 46.07% | 1.33% | 35.71% |
BananaFarm, MonkeySub, TackShooter | 28 | 15 | 13 | 53.57% | 0.42% | 35.10% |
DartlingGunner, IceMonkey, NinjaMonkey | 28 | 15 | 13 | 53.57% | 0.42% | 35.10% |
BananaFarm, BoomerangMonkey, MonkeySub | 52 | 25 | 27 | 48.08% | 0.78% | 34.50% |
Druid, MonkeySub, SpikeFactory | 31 | 16 | 15 | 51.61% | 0.46% | 34.02% |
Alchemist, MonkeyBuccaneer, SpikeFactory | 64 | 29 | 35 | 45.31% | 0.96% | 33.12% |
BananaFarm, BoomerangMonkey, WizardMonkey | 23 | 12 | 11 | 52.17% | 0.34% | 31.76% |
Alchemist, BananaFarm, NinjaMonkey | 52 | 23 | 29 | 44.23% | 0.78% | 30.73% |
GlueGunner, MonkeyVillage, TackShooter | 197 | 73 | 124 | 37.06% | 2.95% | 30.31% |
DartMonkey, GlueGunner, MonkeyVillage | 41 | 18 | 23 | 43.90% | 0.61% | 28.71% |
BananaFarm, SniperMonkey, WizardMonkey | 52 | 21 | 31 | 40.38% | 0.78% | 27.05% |
NinjaMonkey, TackShooter, WizardMonkey | 35 | 15 | 20 | 42.86% | 0.52% | 26.46% |
BananaFarm, MonkeySub, SuperMonkey | 21 | 10 | 11 | 47.62% | 0.31% | 26.26% |
BananaFarm, MortarMonkey, TackShooter | 22 | 10 | 12 | 45.45% | 0.33% | 24.65% |
BananaFarm, DartlingGunner, SuperMonkey | 80 | 28 | 52 | 35.00% | 1.20% | 24.55% |
HeliPilot, IceMonkey, MonkeyVillage | 23 | 10 | 13 | 43.48% | 0.34% | 23.22% |
BananaFarm, BoomerangMonkey, SuperMonkey | 24 | 10 | 14 | 41.67% | 0.36% | 21.94% |
SniperMonkey, TackShooter, WizardMonkey | 33 | 10 | 23 | 30.30% | 0.49% | 14.62% |
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CREATE VIEW sands_of_time_loadouts AS WITH sands_of_time AS (SELECT * FROM matches WHERE map = 'sands_of_time') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM sands_of_time) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM sands_of_time UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM sands_of_time) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;