up_on_the_roof_loadouts (view)
29 rows
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Suggested facets: Games, Wins, Losses, Winrate, Pickrate
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
HeliPilot, IceMonkey, SuperMonkey | 98 | 71 | 27 | 72.45% | 2.52% | 63.60% |
EngineerMonkey, MonkeyVillage, SpikeFactory | 46 | 34 | 12 | 73.91% | 1.18% | 61.22% |
GlueGunner, MonkeyVillage, TackShooter | 246 | 149 | 97 | 60.57% | 6.33% | 54.46% |
BananaFarm, DartMonkey, MortarMonkey | 33 | 23 | 10 | 69.70% | 0.85% | 54.02% |
BananaFarm, BoomerangMonkey, SpikeFactory | 32 | 22 | 10 | 68.75% | 0.82% | 52.69% |
GlueGunner, HeliPilot, MonkeyVillage | 105 | 62 | 43 | 59.05% | 2.70% | 49.64% |
DartlingGunner, MonkeyVillage, SuperMonkey | 233 | 130 | 103 | 55.79% | 6.00% | 49.42% |
IceMonkey, MonkeyVillage, SuperMonkey | 110 | 64 | 46 | 58.18% | 2.83% | 48.96% |
DartlingGunner, SpikeFactory, SuperMonkey | 34 | 22 | 12 | 64.71% | 0.87% | 48.64% |
DartMonkey, GlueGunner, MonkeyVillage | 96 | 55 | 41 | 57.29% | 2.47% | 47.40% |
Alchemist, DartlingGunner, SpikeFactory | 34 | 21 | 13 | 61.76% | 0.87% | 45.43% |
IceMonkey, MonkeyVillage, TackShooter | 38 | 23 | 15 | 60.53% | 0.98% | 44.98% |
BananaFarm, SniperMonkey, WizardMonkey | 44 | 24 | 20 | 54.55% | 1.13% | 39.83% |
BombShooter, MonkeyVillage, SpikeFactory | 42 | 22 | 20 | 52.38% | 1.08% | 37.28% |
HeliPilot, MonkeyVillage, SuperMonkey | 110 | 51 | 59 | 46.36% | 2.83% | 37.04% |
BananaFarm, Druid, MonkeySub | 58 | 28 | 30 | 48.28% | 1.49% | 35.42% |
MonkeyVillage, SuperMonkey, TackShooter | 28 | 15 | 13 | 53.57% | 0.72% | 35.10% |
MonkeyVillage, SniperMonkey, SuperMonkey | 72 | 33 | 39 | 45.83% | 1.85% | 34.32% |
BananaFarm, DartlingGunner, IceMonkey | 27 | 14 | 13 | 51.85% | 0.69% | 33.00% |
Alchemist, GlueGunner, NinjaMonkey | 60 | 27 | 33 | 45.00% | 1.54% | 32.41% |
Alchemist, NinjaMonkey, SpikeFactory | 23 | 12 | 11 | 52.17% | 0.59% | 31.76% |
BombShooter, MonkeyVillage, SuperMonkey | 28 | 14 | 14 | 50.00% | 0.72% | 31.48% |
Alchemist, BananaFarm, NinjaMonkey | 26 | 13 | 13 | 50.00% | 0.67% | 30.78% |
BananaFarm, TackShooter, WizardMonkey | 111 | 42 | 69 | 37.84% | 2.86% | 28.82% |
NinjaMonkey, SniperMonkey, WizardMonkey | 26 | 12 | 14 | 46.15% | 0.67% | 26.99% |
BananaFarm, DartlingGunner, SuperMonkey | 36 | 15 | 21 | 41.67% | 0.93% | 25.56% |
BananaFarm, EngineerMonkey, MonkeyAce | 22 | 10 | 12 | 45.45% | 0.57% | 24.65% |
DartMonkey, MonkeyVillage, SuperMonkey | 34 | 14 | 20 | 41.18% | 0.87% | 24.63% |
SniperMonkey, SpikeFactory, WizardMonkey | 26 | 11 | 15 | 42.31% | 0.67% | 23.32% |
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CREATE VIEW up_on_the_roof_loadouts AS WITH up_on_the_roof AS (SELECT * FROM matches WHERE map = 'up_on_the_roof') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM up_on_the_roof) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM up_on_the_roof UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM up_on_the_roof) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;