bloonstone_quarry_hero_loadouts (view)
35 rows
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Suggested facets: Hero, Loadout, Games, Wins, Losses
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Jericho | BananaFarm, IceMonkey, MonkeySub | 341 | 223 | 118 | 65.40% | 5.49% | 60.35% |
Churchill_Sentai | BananaFarm, IceMonkey, MonkeySub | 364 | 228 | 136 | 62.64% | 5.87% | 57.67% |
PatFusty_Snowman | IceMonkey, MonkeyVillage, NinjaMonkey | 43 | 30 | 13 | 69.77% | 0.69% | 56.04% |
Bonnie | Alchemist, MonkeyBuccaneer, SpikeFactory | 325 | 187 | 138 | 57.54% | 5.24% | 52.16% |
PatFusty_Snowman | BananaFarm, DartlingGunner, IceMonkey | 62 | 39 | 23 | 62.90% | 1.00% | 50.88% |
PatFusty_Snowman | IceMonkey, MonkeyVillage, TackShooter | 61 | 38 | 23 | 62.30% | 0.98% | 50.13% |
Obyn | BananaFarm, Druid, MonkeySub | 154 | 89 | 65 | 57.79% | 2.48% | 49.99% |
Etienne_Bee | BananaFarm, BoomerangMonkey, SpikeFactory | 32 | 21 | 11 | 65.63% | 0.52% | 49.17% |
Benjamin | DartlingGunner, MonkeyVillage, SuperMonkey | 77 | 44 | 33 | 57.14% | 1.24% | 46.09% |
PatFusty_Snowman | DartlingGunner, IceMonkey, MonkeyVillage | 43 | 26 | 17 | 60.47% | 0.69% | 45.85% |
Etienne_Bee | BananaFarm, BoomerangMonkey, NinjaMonkey | 32 | 20 | 12 | 62.50% | 0.52% | 45.73% |
Etienne_Bee | BananaFarm, IceMonkey, MonkeySub | 67 | 38 | 29 | 56.72% | 1.08% | 44.85% |
Jericho | BananaFarm, BombShooter, MonkeySub | 36 | 21 | 15 | 58.33% | 0.58% | 42.23% |
Churchill_Sentai | BananaFarm, BombShooter, MonkeySub | 35 | 20 | 15 | 57.14% | 0.56% | 40.75% |
Quincy_Cyber | BananaFarm, IceMonkey, MonkeySub | 33 | 19 | 14 | 57.58% | 0.53% | 40.71% |
Ezili | BananaFarm, NinjaMonkey, WizardMonkey | 37 | 20 | 17 | 54.05% | 0.60% | 38.00% |
Gwendolin_Science | GlueGunner, MonkeyVillage, TackShooter | 76 | 37 | 39 | 48.68% | 1.22% | 37.45% |
Bonnie | BombShooter, MonkeySub, SpikeFactory | 31 | 17 | 14 | 54.84% | 0.50% | 37.32% |
Jericho_Highwayman | BananaFarm, IceMonkey, MonkeySub | 47 | 24 | 23 | 51.06% | 0.76% | 36.77% |
Ezili_SmudgeCat | DartMonkey, MonkeySub, NinjaMonkey | 25 | 14 | 11 | 56.00% | 0.40% | 36.54% |
Quincy_Cyber | BananaFarm, BombShooter, SniperMonkey | 30 | 16 | 14 | 53.33% | 0.48% | 35.48% |
Quincy | BananaFarm, TackShooter, WizardMonkey | 61 | 28 | 33 | 45.90% | 0.98% | 33.40% |
Churchill | BananaFarm, IceMonkey, MonkeySub | 77 | 33 | 44 | 42.86% | 1.24% | 31.80% |
PatFusty_Snowman | Druid, IceMonkey, NinjaMonkey | 23 | 12 | 11 | 52.17% | 0.37% | 31.76% |
Bonnie | DartlingGunner, SpikeFactory, SuperMonkey | 43 | 20 | 23 | 46.51% | 0.69% | 31.60% |
Obyn_Ocean | Alchemist, IceMonkey, NinjaMonkey | 32 | 15 | 17 | 46.88% | 0.52% | 29.58% |
Bonnie | BombShooter, MonkeyVillage, SpikeFactory | 28 | 13 | 15 | 46.43% | 0.45% | 27.96% |
PatFusty_Snowman | BananaFarm, IceMonkey, MonkeySub | 21 | 10 | 11 | 47.62% | 0.34% | 26.26% |
PatFusty_Snowman | HeliPilot, IceMonkey, SuperMonkey | 21 | 10 | 11 | 47.62% | 0.34% | 26.26% |
Quincy | Alchemist, MonkeyBuccaneer, SpikeFactory | 21 | 10 | 11 | 47.62% | 0.34% | 26.26% |
Etienne | MonkeyVillage, SniperMonkey, TackShooter | 24 | 11 | 13 | 45.83% | 0.39% | 25.90% |
Adora | MonkeyVillage, SniperMonkey, SuperMonkey | 22 | 10 | 12 | 45.45% | 0.35% | 24.65% |
Adora | IceMonkey, MonkeyVillage, SuperMonkey | 24 | 10 | 14 | 41.67% | 0.39% | 21.94% |
Quincy_Cyber | BananaFarm, TackShooter, WizardMonkey | 25 | 10 | 15 | 40.00% | 0.40% | 20.80% |
Etienne | EngineerMonkey, TackShooter, WizardMonkey | 33 | 12 | 21 | 36.36% | 0.53% | 19.95% |
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CREATE VIEW bloonstone_quarry_hero_loadouts AS WITH bloonstone_quarry AS (SELECT * FROM matches WHERE map = 'bloonstone_quarry') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM bloonstone_quarry) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM bloonstone_quarry UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM bloonstone_quarry) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;