oasis_loadouts (view)
43 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BoomerangMonkey, EngineerMonkey | 89 | 64 | 25 | 71.91% | 1.14% | 62.57% |
BananaFarm, DartMonkey, SpikeFactory | 46 | 34 | 12 | 73.91% | 0.59% | 61.22% |
BananaFarm, EngineerMonkey, MonkeyAce | 162 | 105 | 57 | 64.81% | 2.08% | 57.46% |
BananaFarm, BombShooter, MonkeySub | 464 | 278 | 186 | 59.91% | 5.97% | 55.45% |
BananaFarm, BombShooter, WizardMonkey | 94 | 61 | 33 | 64.89% | 1.21% | 55.24% |
BananaFarm, BombShooter, SpikeFactory | 331 | 190 | 141 | 57.40% | 4.26% | 52.07% |
BananaFarm, DartlingGunner, IceMonkey | 152 | 90 | 62 | 59.21% | 1.95% | 51.40% |
BananaFarm, BombShooter, MortarMonkey | 38 | 25 | 13 | 65.79% | 0.49% | 50.71% |
BananaFarm, Druid, MonkeySub | 675 | 367 | 308 | 54.37% | 8.68% | 50.61% |
BananaFarm, TackShooter, WizardMonkey | 430 | 237 | 193 | 55.12% | 5.53% | 50.42% |
BananaFarm, IceMonkey, WizardMonkey | 39 | 25 | 14 | 64.10% | 0.50% | 49.05% |
BananaFarm, BombShooter, DartlingGunner | 41 | 26 | 15 | 63.41% | 0.53% | 48.67% |
BananaFarm, IceMonkey, MonkeySub | 1000 | 516 | 484 | 51.60% | 12.86% | 48.50% |
BananaFarm, NinjaMonkey, WizardMonkey | 119 | 68 | 51 | 57.14% | 1.53% | 48.25% |
DartlingGunner, MonkeyVillage, SuperMonkey | 77 | 45 | 32 | 58.44% | 0.99% | 47.43% |
IceMonkey, MonkeyVillage, NinjaMonkey | 30 | 18 | 12 | 60.00% | 0.39% | 42.47% |
Alchemist, BananaFarm, NinjaMonkey | 127 | 64 | 63 | 50.39% | 1.63% | 41.70% |
BananaFarm, MonkeySub, TackShooter | 76 | 40 | 36 | 52.63% | 0.98% | 41.41% |
BombShooter, MonkeyVillage, SpikeFactory | 53 | 29 | 24 | 54.72% | 0.68% | 41.32% |
SniperMonkey, TackShooter, WizardMonkey | 33 | 19 | 14 | 57.58% | 0.42% | 40.71% |
BananaFarm, BoomerangMonkey, MortarMonkey | 25 | 14 | 11 | 56.00% | 0.32% | 36.54% |
DartMonkey, MonkeySub, NinjaMonkey | 25 | 14 | 11 | 56.00% | 0.32% | 36.54% |
DartlingGunner, Druid, MonkeyVillage | 24 | 13 | 11 | 54.17% | 0.31% | 34.23% |
DartlingGunner, SpikeFactory, SuperMonkey | 36 | 18 | 18 | 50.00% | 0.46% | 33.67% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 82 | 36 | 46 | 43.90% | 1.05% | 33.16% |
GlueGunner, HeliPilot, MonkeyVillage | 39 | 19 | 20 | 48.72% | 0.50% | 33.03% |
BananaFarm, BoomerangMonkey, MonkeySub | 46 | 21 | 25 | 45.65% | 0.59% | 31.26% |
DartlingGunner, IceMonkey, MonkeyVillage | 41 | 19 | 22 | 46.34% | 0.53% | 31.08% |
BananaFarm, BoomerangMonkey, WizardMonkey | 26 | 13 | 13 | 50.00% | 0.33% | 30.78% |
BananaFarm, BoomerangMonkey, SpikeFactory | 85 | 35 | 50 | 41.18% | 1.09% | 30.71% |
DartMonkey, GlueGunner, MonkeyVillage | 42 | 19 | 23 | 45.24% | 0.54% | 30.19% |
Alchemist, HeliPilot, NinjaMonkey | 36 | 16 | 20 | 44.44% | 0.46% | 28.21% |
BananaFarm, SniperMonkey, WizardMonkey | 56 | 23 | 33 | 41.07% | 0.72% | 28.19% |
BombShooter, MonkeyVillage, TackShooter | 20 | 10 | 10 | 50.00% | 0.26% | 28.09% |
EngineerMonkey, TackShooter, WizardMonkey | 39 | 17 | 22 | 43.59% | 0.50% | 28.03% |
BananaFarm, BoomerangMonkey, GlueGunner | 21 | 10 | 11 | 47.62% | 0.27% | 26.26% |
BananaFarm, HeliPilot, MonkeySub | 21 | 10 | 11 | 47.62% | 0.27% | 26.26% |
GlueGunner, MonkeyVillage, TackShooter | 85 | 29 | 56 | 34.12% | 1.09% | 24.04% |
BananaFarm, SniperMonkey, TackShooter | 32 | 13 | 19 | 40.63% | 0.41% | 23.61% |
EngineerMonkey, MonkeyVillage, SpikeFactory | 41 | 15 | 26 | 36.59% | 0.53% | 21.84% |
Alchemist, MonkeyVillage, NinjaMonkey | 29 | 11 | 18 | 37.93% | 0.37% | 20.27% |
Alchemist, NinjaMonkey, SniperMonkey | 44 | 14 | 30 | 31.82% | 0.57% | 18.06% |
BananaFarm, DartlingGunner, SuperMonkey | 35 | 11 | 24 | 31.43% | 0.45% | 16.05% |
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CREATE VIEW oasis_loadouts AS WITH oasis AS (SELECT * FROM matches WHERE map = 'oasis') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM oasis) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM oasis UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM oasis) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;