sands_of_time_loadouts (view)
46 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BoomerangMonkey, EngineerMonkey | 71 | 57 | 14 | 80.28% | 1.08% | 71.03% |
BananaFarm, EngineerMonkey, MonkeyAce | 236 | 164 | 72 | 69.49% | 3.59% | 63.62% |
BananaFarm, BombShooter, WizardMonkey | 81 | 57 | 24 | 70.37% | 1.23% | 60.43% |
HeliPilot, IceMonkey, NinjaMonkey | 41 | 29 | 12 | 70.73% | 0.62% | 56.80% |
BananaFarm, MonkeySub, TackShooter | 84 | 56 | 28 | 66.67% | 1.28% | 56.59% |
BananaFarm, Druid, MonkeySub | 652 | 387 | 265 | 59.36% | 9.92% | 55.59% |
DartlingGunner, IceMonkey, MonkeyVillage | 46 | 31 | 15 | 67.39% | 0.70% | 53.84% |
BananaFarm, IceMonkey, WizardMonkey | 36 | 24 | 12 | 66.67% | 0.55% | 51.27% |
BananaFarm, DartlingGunner, IceMonkey | 158 | 88 | 70 | 55.70% | 2.40% | 47.95% |
BananaFarm, IceMonkey, MonkeySub | 791 | 405 | 386 | 51.20% | 12.03% | 47.72% |
GlueGunner, HeliPilot, MonkeyVillage | 60 | 36 | 24 | 60.00% | 0.91% | 47.60% |
BananaFarm, TackShooter, WizardMonkey | 322 | 166 | 156 | 51.55% | 4.90% | 46.09% |
Alchemist, MonkeyBuccaneer, SpikeFactory | 51 | 30 | 21 | 58.82% | 0.78% | 45.32% |
DartlingGunner, MonkeyVillage, SuperMonkey | 88 | 49 | 39 | 55.68% | 1.34% | 45.30% |
DartlingGunner, SpikeFactory, SuperMonkey | 30 | 18 | 12 | 60.00% | 0.46% | 42.47% |
BananaFarm, BoomerangMonkey, MortarMonkey | 34 | 20 | 14 | 58.82% | 0.52% | 42.28% |
BananaFarm, BoomerangMonkey, MonkeySub | 52 | 29 | 23 | 55.77% | 0.79% | 42.27% |
BananaFarm, BombShooter, MonkeySub | 131 | 65 | 66 | 49.62% | 1.99% | 41.06% |
IceMonkey, MonkeyVillage, WizardMonkey | 27 | 16 | 11 | 59.26% | 0.41% | 40.73% |
BananaFarm, DartlingGunner, NinjaMonkey | 33 | 19 | 14 | 57.58% | 0.50% | 40.71% |
BananaFarm, NinjaMonkey, WizardMonkey | 141 | 68 | 73 | 48.23% | 2.14% | 39.98% |
BananaFarm, EngineerMonkey, MonkeySub | 30 | 17 | 13 | 56.67% | 0.46% | 38.93% |
BananaFarm, BombShooter, DartlingGunner | 28 | 16 | 12 | 57.14% | 0.43% | 38.81% |
MonkeyVillage, SniperMonkey, TackShooter | 31 | 16 | 15 | 51.61% | 0.47% | 34.02% |
BananaFarm, GlueGunner, MonkeySub | 22 | 12 | 10 | 54.55% | 0.33% | 33.74% |
Alchemist, BananaFarm, NinjaMonkey | 36 | 18 | 18 | 50.00% | 0.55% | 33.67% |
BananaFarm, BoomerangMonkey, WizardMonkey | 39 | 19 | 20 | 48.72% | 0.59% | 33.03% |
BananaFarm, MonkeySub, WizardMonkey | 28 | 14 | 14 | 50.00% | 0.43% | 31.48% |
NinjaMonkey, SniperMonkey, WizardMonkey | 28 | 14 | 14 | 50.00% | 0.43% | 31.48% |
BananaFarm, BoomerangMonkey, SpikeFactory | 70 | 30 | 40 | 42.86% | 1.06% | 31.26% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 88 | 36 | 52 | 40.91% | 1.34% | 30.64% |
BananaFarm, SniperMonkey, WizardMonkey | 55 | 24 | 31 | 43.64% | 0.84% | 30.53% |
BananaFarm, MortarMonkey, TackShooter | 27 | 13 | 14 | 48.15% | 0.41% | 29.30% |
DartlingGunner, Druid, MonkeyVillage | 22 | 11 | 11 | 50.00% | 0.33% | 29.11% |
MonkeyVillage, TackShooter, WizardMonkey | 28 | 13 | 15 | 46.43% | 0.43% | 27.96% |
GlueGunner, MonkeyVillage, TackShooter | 124 | 43 | 81 | 34.68% | 1.89% | 26.30% |
GlueGunner, SniperMonkey, WizardMonkey | 24 | 11 | 13 | 45.83% | 0.37% | 25.90% |
Alchemist, HeliPilot, NinjaMonkey | 45 | 18 | 27 | 40.00% | 0.68% | 25.69% |
BombShooter, MonkeyVillage, SpikeFactory | 39 | 16 | 23 | 41.03% | 0.59% | 25.59% |
BananaFarm, SniperMonkey, TackShooter | 49 | 19 | 30 | 38.78% | 0.75% | 25.13% |
BananaFarm, DartlingGunner, SuperMonkey | 57 | 21 | 36 | 36.84% | 0.87% | 24.32% |
SniperMonkey, TackShooter, WizardMonkey | 38 | 15 | 23 | 39.47% | 0.58% | 23.93% |
EngineerMonkey, SniperMonkey, WizardMonkey | 23 | 10 | 13 | 43.48% | 0.35% | 23.22% |
IceMonkey, MonkeyVillage, TackShooter | 36 | 13 | 23 | 36.11% | 0.55% | 20.42% |
Druid, MonkeySub, SpikeFactory | 26 | 10 | 16 | 38.46% | 0.40% | 19.76% |
EngineerMonkey, TackShooter, WizardMonkey | 37 | 11 | 26 | 29.73% | 0.56% | 15.00% |
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CREATE VIEW sands_of_time_loadouts AS WITH sands_of_time AS (SELECT * FROM matches WHERE map = 'sands_of_time') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM sands_of_time) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM sands_of_time UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM sands_of_time) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;