sun_palace_loadouts (view)
45 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, EngineerMonkey, MonkeyAce | 914 | 606 | 308 | 66.30% | 15.43% | 63.24% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 99 | 70 | 29 | 70.71% | 1.67% | 61.74% |
BananaFarm, BombShooter, WizardMonkey | 95 | 66 | 29 | 69.47% | 1.60% | 60.21% |
BananaFarm, BoomerangMonkey, MortarMonkey | 66 | 46 | 20 | 69.70% | 1.11% | 58.61% |
BananaFarm, TackShooter, WizardMonkey | 306 | 169 | 137 | 55.23% | 5.17% | 49.66% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 209 | 117 | 92 | 55.98% | 3.53% | 49.25% |
GlueGunner, HeliPilot, MonkeyVillage | 125 | 72 | 53 | 57.60% | 2.11% | 48.94% |
BananaFarm, BoomerangMonkey, SpikeFactory | 139 | 79 | 60 | 56.83% | 2.35% | 48.60% |
BananaFarm, NinjaMonkey, WizardMonkey | 147 | 80 | 67 | 54.42% | 2.48% | 46.37% |
BananaFarm, MonkeySub, TackShooter | 38 | 23 | 15 | 60.53% | 0.64% | 44.98% |
IceMonkey, MonkeyVillage, NinjaMonkey | 56 | 32 | 24 | 57.14% | 0.95% | 44.18% |
DartMonkey, GlueGunner, MonkeyVillage | 51 | 29 | 22 | 56.86% | 0.86% | 43.27% |
BananaFarm, BombShooter, SpikeFactory | 30 | 18 | 12 | 60.00% | 0.51% | 42.47% |
BananaFarm, BoomerangMonkey, WizardMonkey | 36 | 21 | 15 | 58.33% | 0.61% | 42.23% |
BananaFarm, Druid, MonkeySub | 101 | 52 | 49 | 51.49% | 1.70% | 41.74% |
BananaFarm, BombShooter, MonkeySub | 65 | 35 | 30 | 53.85% | 1.10% | 41.73% |
BananaFarm, EngineerMonkey, SuperMonkey | 41 | 23 | 18 | 56.10% | 0.69% | 40.91% |
BananaFarm, EngineerMonkey, SpikeFactory | 33 | 19 | 14 | 57.58% | 0.56% | 40.71% |
GlueGunner, MonkeyVillage, TackShooter | 158 | 73 | 85 | 46.20% | 2.67% | 38.43% |
DartlingGunner, MonkeyVillage, SuperMonkey | 53 | 27 | 26 | 50.94% | 0.89% | 37.48% |
BananaFarm, BoomerangMonkey, MonkeySub | 31 | 17 | 14 | 54.84% | 0.52% | 37.32% |
Alchemist, HeliPilot, NinjaMonkey | 27 | 15 | 12 | 55.56% | 0.46% | 36.81% |
BananaFarm, IceMonkey, WizardMonkey | 30 | 16 | 14 | 53.33% | 0.51% | 35.48% |
BananaFarm, DartlingGunner, IceMonkey | 34 | 17 | 17 | 50.00% | 0.57% | 33.19% |
BombShooter, MonkeyVillage, SpikeFactory | 45 | 21 | 24 | 46.67% | 0.76% | 32.09% |
Alchemist, IceMonkey, NinjaMonkey | 23 | 12 | 11 | 52.17% | 0.39% | 31.76% |
GlueGunner, SniperMonkey, WizardMonkey | 26 | 13 | 13 | 50.00% | 0.44% | 30.78% |
SniperMonkey, SuperMonkey, TackShooter | 26 | 13 | 13 | 50.00% | 0.44% | 30.78% |
BananaFarm, BombShooter, SniperMonkey | 34 | 16 | 18 | 47.06% | 0.57% | 30.28% |
Alchemist, BananaFarm, NinjaMonkey | 53 | 23 | 30 | 43.40% | 0.89% | 30.05% |
BombShooter, MonkeyVillage, TackShooter | 24 | 12 | 12 | 50.00% | 0.41% | 30.00% |
BananaFarm, DartMonkey, SpikeFactory | 35 | 16 | 19 | 45.71% | 0.59% | 29.21% |
BananaFarm, BombShooter, MortarMonkey | 25 | 12 | 13 | 48.00% | 0.42% | 28.42% |
BananaFarm, EngineerMonkey, MonkeySub | 34 | 15 | 19 | 44.12% | 0.57% | 27.43% |
BananaFarm, SniperMonkey, TackShooter | 27 | 12 | 15 | 44.44% | 0.46% | 25.70% |
BananaFarm, DartMonkey, GlueGunner | 43 | 17 | 26 | 39.53% | 0.73% | 24.92% |
HeliPilot, IceMonkey, MonkeyVillage | 35 | 14 | 21 | 40.00% | 0.59% | 23.77% |
SniperMonkey, TackShooter, WizardMonkey | 27 | 11 | 16 | 40.74% | 0.46% | 22.21% |
BananaFarm, EngineerMonkey, WizardMonkey | 24 | 10 | 14 | 41.67% | 0.41% | 21.94% |
BananaFarm, SniperMonkey, WizardMonkey | 59 | 20 | 39 | 33.90% | 1.00% | 21.82% |
GlueGunner, MonkeyVillage, NinjaMonkey | 28 | 11 | 17 | 39.29% | 0.47% | 21.20% |
MonkeyVillage, SniperMonkey, TackShooter | 32 | 12 | 20 | 37.50% | 0.54% | 20.73% |
BananaFarm, DartlingGunner, SuperMonkey | 27 | 10 | 17 | 37.04% | 0.46% | 18.82% |
MonkeyVillage, TackShooter, WizardMonkey | 28 | 10 | 18 | 35.71% | 0.47% | 17.97% |
EngineerMonkey, TackShooter, WizardMonkey | 38 | 12 | 26 | 31.58% | 0.64% | 16.80% |
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CREATE VIEW sun_palace_loadouts AS WITH sun_palace AS (SELECT * FROM matches WHERE map = 'sun_palace') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM sun_palace) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM sun_palace UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM sun_palace) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;