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times_up_hero_loadouts (view)

22 rows

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Suggested facets: Hero, Loadout, Games, Wins, Losses, Winrate, Pickrate

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
Etienne_Bee BananaFarm, BoomerangMonkey, GlueGunner 51 38 13 74.51% 1.76% 62.55%
Adora_Fateweaver BananaFarm, IceMonkey, TackShooter 71 48 23 67.61% 2.44% 56.72%
Quincy_Cyber BananaFarm, TackShooter, WizardMonkey 111 70 41 63.06% 3.82% 54.08%
Quincy BananaFarm, MortarMonkey, TackShooter 64 42 22 65.63% 2.20% 53.99%
Etienne_Bee BananaFarm, GlueGunner, TackShooter 114 70 44 61.40% 3.93% 52.47%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 37 24 13 64.86% 1.27% 49.48%
Etienne_Bee BananaFarm, MonkeySub, TackShooter 44 28 16 63.64% 1.52% 49.42%
Quincy_Cyber BananaFarm, GlueGunner, MonkeySub 31 20 11 64.52% 1.07% 47.67%
Etienne BananaFarm, GlueGunner, TackShooter 37 23 14 62.16% 1.27% 46.53%
Adora_Fateweaver BananaFarm, MortarMonkey, TackShooter 29 18 11 62.07% 1.00% 44.41%
Ezili BananaFarm, BombShooter, WizardMonkey 51 29 22 56.86% 1.76% 43.27%
Quincy BananaFarm, TackShooter, WizardMonkey 150 76 74 50.67% 5.17% 42.67%
PatFusty_Snowman BananaFarm, IceMonkey, TackShooter 114 56 58 49.12% 3.93% 39.95%
Quincy_Cyber BananaFarm, MortarMonkey, TackShooter 31 17 14 54.84% 1.07% 37.32%
Etienne_Bee BananaFarm, IceMonkey, TackShooter 27 15 12 55.56% 0.93% 36.81%
Ezili BananaFarm, NinjaMonkey, WizardMonkey 54 27 27 50.00% 1.86% 36.66%
Quincy BananaFarm, MonkeySub, TackShooter 52 26 26 50.00% 1.79% 36.41%
Quincy_Cyber BananaFarm, MonkeySub, TackShooter 44 22 22 50.00% 1.52% 35.23%
Adora_Fateweaver BananaFarm, MonkeySub, TackShooter 22 11 11 50.00% 0.76% 29.11%
Jericho BananaFarm, TackShooter, WizardMonkey 25 12 13 48.00% 0.86% 28.42%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 25 10 15 40.00% 0.86% 20.80%
Obyn BananaFarm, Druid, MonkeySub 38 13 25 34.21% 1.31% 19.13%

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CREATE VIEW times_up_hero_loadouts AS 
WITH times_up AS
    (SELECT *
    FROM matches
    WHERE map = 'times_up')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM times_up) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM times_up
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM times_up)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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