building_site_scene_hero_loadouts (view)
11 rows
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Suggested facets: Hero, Loadout, Wins, Losses, Winrate
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Quincy_Cyber | BananaFarm, MortarMonkey, TackShooter | 102 | 66 | 36 | 64.71% | 5.13% | 55.43% |
Quincy_Cyber | BananaFarm, TackShooter, WizardMonkey | 254 | 155 | 99 | 61.02% | 12.78% | 55.03% |
Quincy | BananaFarm, DartMonkey, MortarMonkey | 71 | 45 | 26 | 63.38% | 3.57% | 52.17% |
Quincy_Cyber | BananaFarm, DartMonkey, MortarMonkey | 80 | 50 | 30 | 62.50% | 4.02% | 51.89% |
Adora | BananaFarm, DartMonkey, MortarMonkey | 110 | 66 | 44 | 60.00% | 5.53% | 50.84% |
Quincy | BananaFarm, TackShooter, WizardMonkey | 50 | 30 | 20 | 60.00% | 2.52% | 46.42% |
Etienne_Bee | BananaFarm, TackShooter, WizardMonkey | 39 | 22 | 17 | 56.41% | 1.96% | 40.85% |
Quincy_Cyber | BananaFarm, DartMonkey, WizardMonkey | 36 | 20 | 16 | 55.56% | 1.81% | 39.32% |
Quincy | BananaFarm, MortarMonkey, TackShooter | 31 | 16 | 15 | 51.61% | 1.56% | 34.02% |
Adora | BananaFarm, TackShooter, WizardMonkey | 48 | 22 | 26 | 45.83% | 2.41% | 31.74% |
Adora | BananaFarm, MortarMonkey, TackShooter | 33 | 15 | 18 | 45.45% | 1.66% | 28.47% |
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CREATE VIEW building_site_scene_hero_loadouts AS WITH building_site_scene AS (SELECT * FROM matches WHERE map = 'building_site_scene') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM building_site_scene) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM building_site_scene UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM building_site_scene) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;