castle_ruins_hero_loadouts (view)
14 rows
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Suggested facets: Hero, Loadout, Wins, Losses
Hero | Loadout | Games | Wins | Losses | Winrate | Pickrate | Winrate_LowerBound_95CI |
---|---|---|---|---|---|---|---|
Jericho | BananaFarm, EngineerMonkey, MonkeyAce | 79 | 58 | 21 | 73.42% | 2.08% | 63.68% |
Etienne_Bee | BananaFarm, EngineerMonkey, MonkeyAce | 127 | 89 | 38 | 70.08% | 3.35% | 62.11% |
Benjamin | DartlingGunner, MonkeyVillage, SuperMonkey | 69 | 50 | 19 | 72.46% | 1.82% | 61.92% |
Quincy_Cyber | BananaFarm, TackShooter, WizardMonkey | 68 | 43 | 25 | 63.24% | 1.79% | 51.77% |
Jericho | BananaFarm, TackShooter, WizardMonkey | 67 | 40 | 27 | 59.70% | 1.77% | 47.96% |
PatFusty_Snowman | BananaFarm, DartlingGunner, IceMonkey | 38 | 24 | 14 | 63.16% | 1.00% | 47.82% |
Obyn | BananaFarm, Druid, MonkeySub | 209 | 112 | 97 | 53.59% | 5.51% | 46.83% |
Quincy | BananaFarm, TackShooter, WizardMonkey | 83 | 45 | 38 | 54.22% | 2.19% | 43.50% |
Quincy | BananaFarm, EngineerMonkey, MonkeyAce | 26 | 16 | 10 | 61.54% | 0.69% | 42.84% |
Ezili | BananaFarm, NinjaMonkey, WizardMonkey | 27 | 16 | 11 | 59.26% | 0.71% | 40.73% |
Benjamin | BananaFarm, DartlingGunner, NinjaMonkey | 54 | 29 | 25 | 53.70% | 1.42% | 40.40% |
Gwendolin_Science | GlueGunner, MonkeyVillage, TackShooter | 46 | 25 | 21 | 54.35% | 1.21% | 39.95% |
Etienne_Bee | BananaFarm, BoomerangMonkey, NinjaMonkey | 45 | 18 | 27 | 40.00% | 1.19% | 25.69% |
Quincy | BananaFarm, MonkeySub, TackShooter | 31 | 10 | 21 | 32.26% | 0.82% | 15.80% |
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CREATE VIEW castle_ruins_hero_loadouts AS WITH castle_ruins AS (SELECT * FROM matches WHERE map = 'castle_ruins') SELECT Hero, Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI FROM (SELECT Hero, Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM castle_ruins) * 2) AS PR FROM (SELECT Hero, Loadout, SUM(Wins) + SUM(NOT Wins) AS Games, SUM(Wins) AS Wins, SUM(NOT Wins) AS Losses FROM (SELECT lHero AS Hero, printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Wins FROM castle_ruins UNION ALL SELECT rHero AS Hero, printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Wins FROM castle_ruins) GROUP BY Hero, Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6 ORDER BY Winrate_LowerBound_95CI DESC;