dino_graveyard_loadouts (view)
41 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, EngineerMonkey, MonkeyAce | 671 | 451 | 220 | 67.21% | 11.31% | 63.66% |
BananaFarm, Druid, MonkeySub | 318 | 204 | 114 | 64.15% | 5.36% | 58.88% |
BananaFarm, NinjaMonkey, WizardMonkey | 63 | 43 | 20 | 68.25% | 1.06% | 56.76% |
BananaFarm, IceMonkey, MonkeySub | 445 | 254 | 191 | 57.08% | 7.50% | 52.48% |
SniperMonkey, SpikeFactory, WizardMonkey | 30 | 20 | 10 | 66.67% | 0.51% | 49.80% |
BananaFarm, MonkeySub, SpikeFactory | 37 | 24 | 13 | 64.86% | 0.62% | 49.48% |
BananaFarm, DartlingGunner, NinjaMonkey | 82 | 48 | 34 | 58.54% | 1.38% | 47.87% |
DartlingGunner, MonkeyVillage, SuperMonkey | 253 | 134 | 119 | 52.96% | 4.26% | 46.81% |
BananaFarm, BoomerangMonkey, SpikeFactory | 59 | 32 | 27 | 54.24% | 0.99% | 41.52% |
BananaFarm, BombShooter, MonkeySub | 87 | 45 | 42 | 51.72% | 1.47% | 41.22% |
Alchemist, BananaFarm, NinjaMonkey | 39 | 22 | 17 | 56.41% | 0.66% | 40.85% |
BananaFarm, MonkeyAce, SpikeFactory | 35 | 20 | 15 | 57.14% | 0.59% | 40.75% |
BananaFarm, BoomerangMonkey, MonkeySub | 65 | 34 | 31 | 52.31% | 1.10% | 40.17% |
Alchemist, MonkeyAce, SpikeFactory | 33 | 18 | 15 | 54.55% | 0.56% | 37.56% |
BananaFarm, DartlingGunner, IceMonkey | 76 | 37 | 39 | 48.68% | 1.28% | 37.45% |
Alchemist, GlueGunner, NinjaMonkey | 52 | 26 | 26 | 50.00% | 0.88% | 36.41% |
BananaFarm, DartMonkey, MortarMonkey | 23 | 13 | 10 | 56.52% | 0.39% | 36.26% |
BananaFarm, TackShooter, WizardMonkey | 156 | 68 | 88 | 43.59% | 2.63% | 35.81% |
Alchemist, MonkeyBuccaneer, SpikeFactory | 37 | 19 | 18 | 51.35% | 0.62% | 35.25% |
BananaFarm, SniperMonkey, WizardMonkey | 73 | 34 | 39 | 46.58% | 1.23% | 35.13% |
HeliPilot, IceMonkey, MonkeyVillage | 35 | 18 | 17 | 51.43% | 0.59% | 34.87% |
BananaFarm, BombShooter, WizardMonkey | 59 | 28 | 31 | 47.46% | 0.99% | 34.72% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 50 | 24 | 26 | 48.00% | 0.84% | 34.15% |
BananaFarm, DartlingGunner, SuperMonkey | 101 | 44 | 57 | 43.56% | 1.70% | 33.89% |
BananaFarm, DartlingGunner, WizardMonkey | 22 | 12 | 10 | 54.55% | 0.37% | 33.74% |
DartlingGunner, Druid, MonkeyVillage | 46 | 22 | 24 | 47.83% | 0.78% | 33.39% |
BananaFarm, DartlingGunner, SpikeFactory | 34 | 17 | 17 | 50.00% | 0.57% | 33.19% |
DartMonkey, MonkeyVillage, SuperMonkey | 23 | 12 | 11 | 52.17% | 0.39% | 31.76% |
SniperMonkey, TackShooter, WizardMonkey | 23 | 12 | 11 | 52.17% | 0.39% | 31.76% |
EngineerMonkey, TackShooter, WizardMonkey | 28 | 14 | 14 | 50.00% | 0.47% | 31.48% |
BananaFarm, MonkeySub, WizardMonkey | 49 | 22 | 27 | 44.90% | 0.83% | 30.97% |
BoomerangMonkey, NinjaMonkey, SniperMonkey | 20 | 10 | 10 | 50.00% | 0.34% | 28.09% |
EngineerMonkey, MonkeyAce, MonkeyVillage | 48 | 20 | 28 | 41.67% | 0.81% | 27.72% |
BoomerangMonkey, NinjaMonkey, SpikeFactory | 29 | 13 | 16 | 44.83% | 0.49% | 26.73% |
MonkeyVillage, SniperMonkey, SuperMonkey | 22 | 10 | 12 | 45.45% | 0.37% | 24.65% |
GlueGunner, HeliPilot, MonkeyVillage | 33 | 13 | 20 | 39.39% | 0.56% | 22.72% |
SniperMonkey, SpikeFactory, TackShooter | 37 | 14 | 23 | 37.84% | 0.62% | 22.21% |
Alchemist, IceMonkey, NinjaMonkey | 29 | 11 | 18 | 37.93% | 0.49% | 20.27% |
GlueGunner, MonkeyVillage, TackShooter | 60 | 19 | 41 | 31.67% | 1.01% | 19.90% |
BoomerangMonkey, SniperMonkey, WizardMonkey | 26 | 10 | 16 | 38.46% | 0.44% | 19.76% |
BananaFarm, SniperMonkey, TackShooter | 49 | 16 | 33 | 32.65% | 0.83% | 19.52% |
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CREATE VIEW dino_graveyard_loadouts AS WITH dino_graveyard AS (SELECT * FROM matches WHERE map = 'dino_graveyard') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM dino_graveyard) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM dino_graveyard UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM dino_graveyard) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;