oasis_loadouts (view)
42 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BombShooter, MonkeySub | 274 | 190 | 84 | 69.34% | 3.95% | 63.88% |
BananaFarm, BombShooter, SpikeFactory | 286 | 188 | 98 | 65.73% | 4.12% | 60.23% |
BananaFarm, EngineerMonkey, MonkeyAce | 198 | 121 | 77 | 61.11% | 2.86% | 54.32% |
BananaFarm, DartlingGunner, IceMonkey | 175 | 103 | 72 | 58.86% | 2.52% | 51.57% |
BananaFarm, Druid, MonkeySub | 382 | 216 | 166 | 56.54% | 5.51% | 51.57% |
DartMonkey, GlueGunner, MonkeyVillage | 32 | 21 | 11 | 65.63% | 0.46% | 49.17% |
BananaFarm, IceMonkey, MonkeySub | 858 | 449 | 409 | 52.33% | 12.37% | 48.99% |
BananaFarm, TackShooter, WizardMonkey | 380 | 205 | 175 | 53.95% | 5.48% | 48.94% |
BananaFarm, DartMonkey, SpikeFactory | 41 | 26 | 15 | 63.41% | 0.59% | 48.67% |
BananaFarm, NinjaMonkey, WizardMonkey | 79 | 46 | 33 | 58.23% | 1.14% | 47.35% |
BananaFarm, BombShooter, WizardMonkey | 74 | 43 | 31 | 58.11% | 1.07% | 46.87% |
BananaFarm, DartlingGunner, NinjaMonkey | 46 | 28 | 18 | 60.87% | 0.66% | 46.77% |
DartlingGunner, MonkeyVillage, SuperMonkey | 86 | 47 | 39 | 54.65% | 1.24% | 44.13% |
BananaFarm, SniperMonkey, WizardMonkey | 73 | 40 | 33 | 54.79% | 1.05% | 43.38% |
DartMonkey, MonkeyVillage, SuperMonkey | 38 | 22 | 16 | 57.89% | 0.55% | 42.20% |
BananaFarm, BombShooter, DartlingGunner | 31 | 18 | 13 | 58.06% | 0.45% | 40.69% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 87 | 44 | 43 | 50.57% | 1.25% | 40.07% |
DartlingGunner, IceMonkey, MonkeyVillage | 42 | 23 | 19 | 54.76% | 0.61% | 39.71% |
BananaFarm, BoomerangMonkey, SpikeFactory | 69 | 35 | 34 | 50.72% | 1.00% | 38.93% |
BananaFarm, HeliPilot, IceMonkey | 23 | 13 | 10 | 56.52% | 0.33% | 36.26% |
BananaFarm, BoomerangMonkey, MonkeySub | 39 | 20 | 19 | 51.28% | 0.56% | 35.59% |
BananaFarm, BoomerangMonkey, SuperMonkey | 28 | 15 | 13 | 53.57% | 0.40% | 35.10% |
BananaFarm, BoomerangMonkey, SniperMonkey | 24 | 13 | 11 | 54.17% | 0.35% | 34.23% |
Druid, MonkeySub, SpikeFactory | 24 | 13 | 11 | 54.17% | 0.35% | 34.23% |
Alchemist, BananaFarm, NinjaMonkey | 103 | 45 | 58 | 43.69% | 1.49% | 34.11% |
BoomerangMonkey, SniperMonkey, WizardMonkey | 25 | 13 | 12 | 52.00% | 0.36% | 32.42% |
BananaFarm, EngineerMonkey, SuperMonkey | 30 | 15 | 15 | 50.00% | 0.43% | 32.11% |
BananaFarm, BoomerangMonkey, MortarMonkey | 28 | 14 | 14 | 50.00% | 0.40% | 31.48% |
EngineerMonkey, MonkeyAce, MonkeyVillage | 28 | 14 | 14 | 50.00% | 0.40% | 31.48% |
Alchemist, HeliPilot, NinjaMonkey | 33 | 16 | 17 | 48.48% | 0.48% | 31.43% |
BananaFarm, IceMonkey, NinjaMonkey | 94 | 38 | 56 | 40.43% | 1.36% | 30.50% |
EngineerMonkey, TackShooter, WizardMonkey | 28 | 13 | 15 | 46.43% | 0.40% | 27.96% |
Alchemist, GlueGunner, NinjaMonkey | 45 | 19 | 26 | 42.22% | 0.65% | 27.79% |
BananaFarm, SniperMonkey, TackShooter | 32 | 14 | 18 | 43.75% | 0.46% | 26.56% |
GlueGunner, MonkeyVillage, TackShooter | 93 | 33 | 60 | 35.48% | 1.34% | 25.76% |
BananaFarm, DartlingGunner, SuperMonkey | 33 | 14 | 19 | 42.42% | 0.48% | 25.56% |
SniperMonkey, TackShooter, WizardMonkey | 50 | 19 | 31 | 38.00% | 0.72% | 24.55% |
BananaFarm, BoomerangMonkey, WizardMonkey | 35 | 14 | 21 | 40.00% | 0.50% | 23.77% |
IceMonkey, MonkeyVillage, NinjaMonkey | 30 | 12 | 18 | 40.00% | 0.43% | 22.47% |
Alchemist, IceMonkey, NinjaMonkey | 34 | 13 | 21 | 38.24% | 0.49% | 21.90% |
HeliPilot, IceMonkey, MonkeyVillage | 66 | 19 | 47 | 28.79% | 0.95% | 17.86% |
BananaFarm, MonkeySub, TackShooter | 35 | 10 | 25 | 28.57% | 0.50% | 13.60% |
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CREATE VIEW oasis_loadouts AS WITH oasis AS (SELECT * FROM matches WHERE map = 'oasis') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM oasis) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM oasis UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM oasis) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;