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sands_of_time_loadouts (view)

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Suggested facets: Wins, Losses

Loadout Games Wins Losses Winrate Pickrate WinRate_LowerBound_95CI
BananaFarm, BoomerangMonkey, EngineerMonkey 51 38 13 74.51% 0.86% 62.55%
BananaFarm, DartlingGunner, NinjaMonkey 84 58 26 69.05% 1.41% 59.16%
BananaFarm, EngineerMonkey, MonkeyAce 144 96 48 66.67% 2.42% 58.97%
BananaFarm, Druid, MonkeySub 411 259 152 63.02% 6.91% 58.35%
DartlingGunner, IceMonkey, MonkeyVillage 55 37 18 67.27% 0.92% 54.87%
BananaFarm, IceMonkey, MonkeySub 685 376 309 54.89% 11.52% 51.16%
DartlingGunner, IceMonkey, NinjaMonkey 31 20 11 64.52% 0.52% 47.67%
BananaFarm, TackShooter, WizardMonkey 285 150 135 52.63% 4.79% 46.83%
BananaFarm, DartlingGunner, IceMonkey 153 83 70 54.25% 2.57% 46.35%
DartlingGunner, MonkeyVillage, SuperMonkey 133 71 62 53.38% 2.24% 44.91%
BananaFarm, NinjaMonkey, WizardMonkey 76 42 34 55.26% 1.28% 44.08%
Alchemist, BananaFarm, NinjaMonkey 49 28 21 57.14% 0.82% 43.29%
BananaFarm, BombShooter, WizardMonkey 54 30 24 55.56% 0.91% 42.30%
BananaFarm, BoomerangMonkey, SpikeFactory 73 39 34 53.42% 1.23% 41.98%
BananaFarm, BombShooter, MonkeySub 82 42 40 51.22% 1.38% 40.40%
BananaFarm, BoomerangMonkey, NinjaMonkey 93 47 46 50.54% 1.56% 40.38%
BananaFarm, IceMonkey, SuperMonkey 38 21 17 55.26% 0.64% 39.45%
EngineerMonkey, TackShooter, WizardMonkey 35 19 16 54.29% 0.59% 37.78%
BananaFarm, BoomerangMonkey, MonkeySub 56 28 28 50.00% 0.94% 36.90%
BananaFarm, MonkeySub, WizardMonkey 39 20 19 51.28% 0.66% 35.59%
IceMonkey, MonkeyVillage, NinjaMonkey 30 16 14 53.33% 0.50% 35.48%
BananaFarm, SniperMonkey, WizardMonkey 70 33 37 47.14% 1.18% 35.45%
GlueGunner, MonkeyVillage, TackShooter 114 50 64 43.86% 1.92% 34.75%
MonkeyVillage, SniperMonkey, TackShooter 26 14 12 53.85% 0.44% 34.68%
BananaFarm, DartlingGunner, SuperMonkey 73 33 40 45.21% 1.23% 33.79%
HeliPilot, IceMonkey, MonkeyVillage 69 31 38 44.93% 1.16% 33.19%
BananaFarm, SniperMonkey, TackShooter 59 27 32 45.76% 0.99% 33.05%
BananaFarm, IceMonkey, NinjaMonkey 38 18 20 47.37% 0.64% 31.49%
SniperMonkey, TackShooter, WizardMonkey 41 19 22 46.34% 0.69% 31.08%
BananaFarm, BoomerangMonkey, WizardMonkey 36 17 19 47.22% 0.61% 30.91%
Alchemist, MonkeyBuccaneer, SpikeFactory 31 15 16 48.39% 0.52% 30.79%
SniperMonkey, SuperMonkey, WizardMonkey 25 12 13 48.00% 0.42% 28.42%
BananaFarm, MonkeySub, TackShooter 61 24 37 39.34% 1.03% 27.08%
BananaFarm, DartlingGunner, WizardMonkey 28 12 16 42.86% 0.47% 24.53%
GlueGunner, HeliPilot, MonkeyVillage 32 13 19 40.63% 0.54% 23.61%
Alchemist, HeliPilot, NinjaMonkey 28 11 17 39.29% 0.47% 21.20%
DartlingGunner, Druid, MonkeyVillage 32 11 21 34.38% 0.54% 17.92%

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CREATE VIEW sands_of_time_loadouts AS 
WITH sands_of_time AS
    (SELECT *
    FROM matches
    WHERE map = 'sands_of_time')
SELECT Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI
FROM (SELECT Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM sands_of_time) * 2)    AS PR
      FROM (SELECT Loadout,
                   SUM(Win) + SUM(NOT Win) AS Games,
                   SUM(Win)                AS Wins,
                   SUM(NOT Win)            AS Losses
            FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Win
                  FROM sands_of_time
                  UNION ALL
                  SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Win
                  FROM sands_of_time)
            GROUP BY Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6
ORDER BY WinRate_LowerBound_95CI DESC;
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