star_loadouts (view)
45 rows
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Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, IceMonkey, MonkeySub | 1455 | 860 | 595 | 59.11% | 19.93% | 56.58% |
BananaFarm, DartlingGunner, IceMonkey | 188 | 111 | 77 | 59.04% | 2.58% | 52.01% |
GlueGunner, MonkeyVillage, TackShooter | 386 | 217 | 169 | 56.22% | 5.29% | 51.27% |
BananaFarm, HeliPilot, IceMonkey | 43 | 28 | 15 | 65.12% | 0.59% | 50.87% |
BananaFarm, DartlingGunner, NinjaMonkey | 72 | 42 | 30 | 58.33% | 0.99% | 46.95% |
BananaFarm, NinjaMonkey, WizardMonkey | 74 | 43 | 31 | 58.11% | 1.01% | 46.87% |
BananaFarm, BombShooter, DartlingGunner | 28 | 18 | 10 | 64.29% | 0.38% | 46.54% |
BananaFarm, BombShooter, MonkeySub | 150 | 81 | 69 | 54.00% | 2.05% | 46.02% |
BananaFarm, TackShooter, WizardMonkey | 484 | 243 | 241 | 50.21% | 6.63% | 45.75% |
BananaFarm, Druid, MonkeySub | 230 | 120 | 110 | 52.17% | 3.15% | 45.72% |
BananaFarm, MonkeySub, TackShooter | 142 | 75 | 67 | 52.82% | 1.95% | 44.61% |
HeliPilot, IceMonkey, SuperMonkey | 31 | 19 | 12 | 61.29% | 0.42% | 44.14% |
DartlingGunner, MonkeyVillage, SuperMonkey | 165 | 85 | 80 | 51.52% | 2.26% | 43.89% |
BananaFarm, EngineerMonkey, MonkeyAce | 71 | 39 | 32 | 54.93% | 0.97% | 43.36% |
BananaFarm, BoomerangMonkey, SpikeFactory | 58 | 32 | 26 | 55.17% | 0.79% | 42.37% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 78 | 41 | 37 | 52.56% | 1.07% | 41.48% |
DartMonkey, MonkeyVillage, SuperMonkey | 39 | 22 | 17 | 56.41% | 0.53% | 40.85% |
BananaFarm, BombShooter, WizardMonkey | 68 | 35 | 33 | 51.47% | 0.93% | 39.59% |
IceMonkey, MonkeyVillage, TackShooter | 53 | 27 | 26 | 50.94% | 0.73% | 37.48% |
BananaFarm, DartlingGunner, SuperMonkey | 49 | 24 | 25 | 48.98% | 0.67% | 34.98% |
BananaFarm, SniperMonkey, WizardMonkey | 81 | 36 | 45 | 44.44% | 1.11% | 33.62% |
BananaFarm, BoomerangMonkey, MonkeySub | 41 | 20 | 21 | 48.78% | 0.56% | 33.48% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 27 | 14 | 13 | 51.85% | 0.37% | 33.00% |
SniperMonkey, TackShooter, WizardMonkey | 35 | 17 | 18 | 48.57% | 0.48% | 32.01% |
BananaFarm, SniperMonkey, TackShooter | 66 | 29 | 37 | 43.94% | 0.90% | 31.97% |
BananaFarm, GlueGunner, TackShooter | 21 | 11 | 10 | 52.38% | 0.29% | 31.02% |
DartlingGunner, IceMonkey, MonkeyVillage | 36 | 17 | 19 | 47.22% | 0.49% | 30.91% |
BananaFarm, IceMonkey, NinjaMonkey | 51 | 22 | 29 | 43.14% | 0.70% | 29.54% |
BananaFarm, BombShooter, SpikeFactory | 43 | 19 | 24 | 44.19% | 0.59% | 29.34% |
HeliPilot, IceMonkey, MonkeyVillage | 80 | 32 | 48 | 40.00% | 1.10% | 29.26% |
BananaFarm, IceMonkey, WizardMonkey | 20 | 10 | 10 | 50.00% | 0.27% | 28.09% |
MonkeyVillage, SniperMonkey, TackShooter | 20 | 10 | 10 | 50.00% | 0.27% | 28.09% |
BananaFarm, NinjaMonkey, TackShooter | 26 | 12 | 14 | 46.15% | 0.36% | 26.99% |
BananaFarm, BoomerangMonkey, WizardMonkey | 32 | 14 | 18 | 43.75% | 0.44% | 26.56% |
BananaFarm, MonkeySub, SpikeFactory | 38 | 16 | 22 | 42.11% | 0.52% | 26.41% |
BananaFarm, MortarMonkey, TackShooter | 24 | 11 | 13 | 45.83% | 0.33% | 25.90% |
BananaFarm, MonkeySub, WizardMonkey | 37 | 15 | 22 | 40.54% | 0.51% | 24.72% |
BananaFarm, MonkeySub, SuperMonkey | 35 | 14 | 21 | 40.00% | 0.48% | 23.77% |
BoomerangMonkey, MonkeyVillage, SpikeFactory | 23 | 10 | 13 | 43.48% | 0.32% | 23.22% |
EngineerMonkey, TackShooter, WizardMonkey | 27 | 11 | 16 | 40.74% | 0.37% | 22.21% |
Alchemist, GlueGunner, NinjaMonkey | 24 | 10 | 14 | 41.67% | 0.33% | 21.94% |
Alchemist, BananaFarm, NinjaMonkey | 34 | 13 | 21 | 38.24% | 0.47% | 21.90% |
NinjaMonkey, TackShooter, WizardMonkey | 28 | 11 | 17 | 39.29% | 0.38% | 21.20% |
Alchemist, IceMonkey, NinjaMonkey | 44 | 15 | 29 | 34.09% | 0.60% | 20.08% |
SniperMonkey, SpikeFactory, TackShooter | 39 | 11 | 28 | 28.21% | 0.53% | 14.08% |
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CREATE VIEW star_loadouts AS WITH star AS (SELECT * FROM matches WHERE map = 'star') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM star) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM star UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM star) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;