sun_palace_loadouts (view)
42 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, EngineerMonkey, MonkeyAce | 910 | 606 | 304 | 66.59% | 15.90% | 63.53% |
BananaFarm, BoomerangMonkey, MortarMonkey | 87 | 60 | 27 | 68.97% | 1.52% | 59.24% |
BananaFarm, BombShooter, WizardMonkey | 86 | 58 | 28 | 67.44% | 1.50% | 57.54% |
DartlingGunner, MonkeyVillage, SuperMonkey | 61 | 42 | 19 | 68.85% | 1.07% | 57.23% |
IceMonkey, MonkeyVillage, NinjaMonkey | 50 | 32 | 18 | 64.00% | 0.87% | 50.70% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 221 | 121 | 100 | 54.75% | 3.86% | 48.19% |
BananaFarm, NinjaMonkey, WizardMonkey | 92 | 53 | 39 | 57.61% | 1.61% | 47.51% |
BananaFarm, TackShooter, WizardMonkey | 295 | 156 | 139 | 52.88% | 5.15% | 47.19% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 69 | 39 | 30 | 56.52% | 1.21% | 44.82% |
GlueGunner, MonkeyVillage, TackShooter | 169 | 87 | 82 | 51.48% | 2.95% | 43.94% |
DartMonkey, GlueGunner, MonkeyVillage | 35 | 21 | 14 | 60.00% | 0.61% | 43.77% |
BananaFarm, BoomerangMonkey, SpikeFactory | 125 | 65 | 60 | 52.00% | 2.18% | 43.24% |
BananaFarm, IceMonkey, NinjaMonkey | 60 | 33 | 27 | 55.00% | 1.05% | 42.41% |
GlueGunner, MonkeyVillage, NinjaMonkey | 35 | 20 | 15 | 57.14% | 0.61% | 40.75% |
IceMonkey, SniperMonkey, SuperMonkey | 24 | 14 | 10 | 58.33% | 0.42% | 38.61% |
BananaFarm, DartlingGunner, NinjaMonkey | 48 | 25 | 23 | 52.08% | 0.84% | 37.95% |
GlueGunner, HeliPilot, MonkeyVillage | 87 | 42 | 45 | 48.28% | 1.52% | 37.78% |
NinjaMonkey, TackShooter, WizardMonkey | 42 | 22 | 20 | 52.38% | 0.73% | 37.28% |
BananaFarm, EngineerMonkey, WizardMonkey | 23 | 13 | 10 | 56.52% | 0.40% | 36.26% |
SniperMonkey, TackShooter, WizardMonkey | 44 | 22 | 22 | 50.00% | 0.77% | 35.23% |
Alchemist, BananaFarm, NinjaMonkey | 69 | 32 | 37 | 46.38% | 1.21% | 34.61% |
BananaFarm, BoomerangMonkey, WizardMonkey | 62 | 29 | 33 | 46.77% | 1.08% | 34.35% |
BoomerangMonkey, SniperMonkey, WizardMonkey | 24 | 13 | 11 | 54.17% | 0.42% | 34.23% |
BananaFarm, DartlingGunner, IceMonkey | 41 | 20 | 21 | 48.78% | 0.72% | 33.48% |
EngineerMonkey, MonkeyAce, MonkeyVillage | 54 | 25 | 29 | 46.30% | 0.94% | 33.00% |
BananaFarm, BombShooter, MonkeySub | 45 | 21 | 24 | 46.67% | 0.79% | 32.09% |
BananaFarm, EngineerMonkey, SpikeFactory | 23 | 12 | 11 | 52.17% | 0.40% | 31.76% |
BananaFarm, MonkeySub, TackShooter | 38 | 18 | 20 | 47.37% | 0.66% | 31.49% |
HeliPilot, IceMonkey, MonkeyVillage | 64 | 27 | 37 | 42.19% | 1.12% | 30.09% |
BananaFarm, SniperMonkey, TackShooter | 64 | 26 | 38 | 40.63% | 1.12% | 28.59% |
BananaFarm, SniperMonkey, WizardMonkey | 64 | 26 | 38 | 40.63% | 1.12% | 28.59% |
EngineerMonkey, TackShooter, WizardMonkey | 36 | 16 | 20 | 44.44% | 0.63% | 28.21% |
BananaFarm, BoomerangMonkey, SuperMonkey | 28 | 13 | 15 | 46.43% | 0.49% | 27.96% |
Alchemist, HeliPilot, NinjaMonkey | 31 | 14 | 17 | 45.16% | 0.54% | 27.64% |
Alchemist, GlueGunner, NinjaMonkey | 34 | 15 | 19 | 44.12% | 0.59% | 27.43% |
BananaFarm, DartMonkey, GlueGunner | 23 | 11 | 12 | 47.83% | 0.40% | 27.41% |
BananaFarm, MortarMonkey, TackShooter | 24 | 11 | 13 | 45.83% | 0.42% | 25.90% |
BananaFarm, BoomerangMonkey, MonkeySub | 22 | 10 | 12 | 45.45% | 0.38% | 24.65% |
BananaFarm, Druid, MonkeySub | 53 | 19 | 34 | 35.85% | 0.93% | 22.94% |
SniperMonkey, SpikeFactory, TackShooter | 25 | 10 | 15 | 40.00% | 0.44% | 20.80% |
BananaFarm, BombShooter, SpikeFactory | 42 | 14 | 28 | 33.33% | 0.73% | 19.08% |
Alchemist, IceMonkey, NinjaMonkey | 30 | 10 | 20 | 33.33% | 0.52% | 16.46% |
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CREATE VIEW sun_palace_loadouts AS WITH sun_palace AS (SELECT * FROM matches WHERE map = 'sun_palace') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM sun_palace) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM sun_palace UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM sun_palace) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;