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bloonstone_quarry_hero_loadouts (view)

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Suggested facets: Games, Wins, Losses

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
PatFusty_Snowman BananaFarm, DartlingGunner, IceMonkey 50 38 12 76.00% 0.80% 64.16%
Adora MonkeyVillage, SniperMonkey, SuperMonkey 53 39 14 73.58% 0.84% 61.72%
Etienne_Bee BananaFarm, IceMonkey, MonkeySub 49 36 13 73.47% 0.78% 61.11%
Churchill_Sentai BananaFarm, IceMonkey, MonkeySub 139 88 51 63.31% 2.21% 55.30%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 220 133 87 60.45% 3.51% 53.99%
Jericho BananaFarm, IceMonkey, MonkeySub 240 144 96 60.00% 3.82% 53.80%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 214 124 90 57.94% 3.41% 51.33%
PatFusty_Snowman IceMonkey, MonkeyVillage, NinjaMonkey 51 32 19 62.75% 0.81% 49.48%
Bonnie BombShooter, MonkeySub, SpikeFactory 29 19 10 65.52% 0.46% 48.22%
Obyn BananaFarm, Druid, MonkeySub 61 36 25 59.02% 0.97% 46.67%
Obyn DartlingGunner, Druid, SpikeFactory 37 23 14 62.16% 0.59% 46.53%
Benjamin BananaFarm, DartlingGunner, SuperMonkey 36 22 14 61.11% 0.57% 45.19%
StrikerJones_Biker HeliPilot, IceMonkey, MonkeyVillage 188 98 90 52.13% 3.00% 44.99%
Quincy BananaFarm, TackShooter, WizardMonkey 54 31 23 57.41% 0.86% 44.22%
Bonnie Alchemist, DartlingGunner, SpikeFactory 35 21 14 60.00% 0.56% 43.77%
Benjamin BananaFarm, DartlingGunner, NinjaMonkey 49 27 22 55.10% 0.78% 41.18%
Jericho BananaFarm, BombShooter, MonkeySub 34 19 15 55.88% 0.54% 39.19%
Quincy_Cyber Alchemist, MonkeyBuccaneer, SpikeFactory 28 16 12 57.14% 0.45% 38.81%
PatFusty_Snowman DartMonkey, IceMonkey, MonkeyVillage 27 15 12 55.56% 0.43% 36.81%
Quincy_Cyber BananaFarm, IceMonkey, MonkeySub 38 20 18 52.63% 0.61% 36.76%
Gwendolin_Science GlueGunner, MonkeyVillage, TackShooter 62 30 32 48.39% 0.99% 35.95%
Churchill BananaFarm, IceMonkey, MonkeySub 75 35 40 46.67% 1.20% 35.38%
Etienne_Bee BananaFarm, BoomerangMonkey, NinjaMonkey 26 14 12 53.85% 0.41% 34.68%
Quincy_Cyber BananaFarm, TackShooter, WizardMonkey 80 36 44 45.00% 1.27% 34.10%
Bonnie DartlingGunner, SpikeFactory, SuperMonkey 29 15 14 51.72% 0.46% 33.54%
Jericho BananaFarm, TackShooter, WizardMonkey 32 16 16 50.00% 0.51% 32.68%
Bonnie DartlingGunner, SniperMonkey, SpikeFactory 31 15 16 48.39% 0.49% 30.79%
Bonnie SniperMonkey, SpikeFactory, WizardMonkey 20 10 10 50.00% 0.32% 28.09%
Etienne EngineerMonkey, TackShooter, WizardMonkey 20 10 10 50.00% 0.32% 28.09%
Obyn_Ocean Alchemist, IceMonkey, NinjaMonkey 28 13 15 46.43% 0.45% 27.96%
PatFusty MonkeySub, MonkeyVillage, SuperMonkey 70 27 43 38.57% 1.12% 27.17%
Churchill_Sentai BananaFarm, EngineerMonkey, SuperMonkey 21 10 11 47.62% 0.33% 26.26%
Benjamin DartlingGunner, EngineerMonkey, SpikeFactory 30 12 18 40.00% 0.48% 22.47%
Bonnie MonkeySub, SpikeFactory, SuperMonkey 33 12 21 36.36% 0.53% 19.95%
Bonnie BananaFarm, SniperMonkey, WizardMonkey 30 11 19 36.67% 0.48% 19.42%
Etienne BananaFarm, BoomerangMonkey, SpikeFactory 29 10 19 34.48% 0.46% 17.18%

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CREATE VIEW bloonstone_quarry_hero_loadouts AS 
WITH bloonstone_quarry AS
    (SELECT *
    FROM matches
    WHERE map = 'bloonstone_quarry')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM bloonstone_quarry) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM bloonstone_quarry
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM bloonstone_quarry)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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