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precious_space_hero_loadouts (view)

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Suggested facets: Hero, Loadout, Games, Wins, Losses

Hero Loadout Games Wins Losses Winrate Pickrate Winrate_LowerBound_95CI
Quincy BananaFarm, BoomerangMonkey, MortarMonkey 48 38 10 79.17% 1.16% 67.68%
Benjamin BananaFarm, DartlingGunner, NinjaMonkey 169 120 49 71.01% 4.10% 64.16%
Etienne_Bee BananaFarm, BombShooter, MonkeySub 75 52 23 69.33% 1.82% 58.90%
Quincy_Cyber BananaFarm, BoomerangMonkey, MonkeySub 32 22 10 68.75% 0.78% 52.69%
Benjamin DartlingGunner, MonkeyVillage, SuperMonkey 126 75 51 59.52% 3.06% 50.95%
Benjamin BananaFarm, DartlingGunner, SuperMonkey 87 53 34 60.92% 2.11% 50.67%
Quincy_Cyber BananaFarm, TackShooter, WizardMonkey 121 70 51 57.85% 2.93% 49.05%
Jericho_Highwayman BananaFarm, BombShooter, MonkeySub 176 99 77 56.25% 4.27% 48.92%
Quincy BananaFarm, TackShooter, WizardMonkey 50 31 19 62.00% 1.21% 48.55%
Jericho BananaFarm, BombShooter, MonkeySub 165 90 75 54.55% 4.00% 46.95%
Obyn BananaFarm, Druid, MonkeySub 61 35 26 57.38% 1.48% 44.97%
Etienne BananaFarm, BoomerangMonkey, SpikeFactory 26 16 10 61.54% 0.63% 42.84%
Quincy_Cyber BananaFarm, MonkeySub, SniperMonkey 28 17 11 60.71% 0.68% 42.62%
StrikerJones_Biker EngineerMonkey, HeliPilot, MonkeyVillage 29 17 12 58.62% 0.70% 40.70%
Quincy_Cyber BananaFarm, BoomerangMonkey, WizardMonkey 23 13 10 56.52% 0.56% 36.26%
Bonnie Alchemist, MonkeyBuccaneer, SpikeFactory 27 14 13 51.85% 0.65% 33.00%
Etienne_Bee BananaFarm, BoomerangMonkey, SpikeFactory 37 18 19 48.65% 0.90% 32.54%
Quincy_Cyber BananaFarm, BombShooter, MonkeySub 80 33 47 41.25% 1.94% 30.46%
Jericho BananaFarm, TackShooter, WizardMonkey 29 13 16 44.83% 0.70% 26.73%
Bonnie Alchemist, DartlingGunner, SpikeFactory 38 16 22 42.11% 0.92% 26.41%

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CREATE VIEW precious_space_hero_loadouts AS 
WITH precious_space AS
    (SELECT *
    FROM matches
    WHERE map = 'precious_space')
SELECT Hero,
       Loadout,
       Games,
       Wins,
       Losses,
       printf('%.2f%%', WR * 100)                                          AS Winrate,
       printf('%.2f%%', PR * 100)                                          AS Pickrate,
       printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS Winrate_LowerBound_95CI
FROM (SELECT Hero,
             Loadout,
             Games,
             Wins,
             Losses,
             CAST(Wins AS REAL) / Games AS WR,
             CAST(Games AS REAL) / (
                 (SELECT COUNT(*)
                  FROM precious_space) * 2)    AS PR
      FROM (SELECT Hero,
                   Loadout,
                   SUM(Wins) + SUM(NOT Wins) AS Games,
                   SUM(Wins)                 AS Wins,
                   SUM(NOT Wins)             AS Losses
            FROM (SELECT lHero                               AS Hero,
                         printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout,
                         playerLeftWin                       AS Wins
                  FROM precious_space
                  UNION ALL
                  SELECT rHero                               AS Hero,
                         printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout,
                         NOT playerLeftWin                   AS Wins
                  FROM precious_space)
            GROUP BY Hero,
                     Loadout)
      WHERE Wins >= 10
        AND Losses >= 10)
WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(Winrate_LowerBound_95CI) = 6
ORDER BY Winrate_LowerBound_95CI DESC;
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