sun_palace_loadouts (view)
45 rows
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Suggested facets: Wins, Losses
Loadout | Games | Wins | Losses | Winrate | Pickrate | WinRate_LowerBound_95CI |
---|---|---|---|---|---|---|
BananaFarm, BoomerangMonkey, MortarMonkey | 84 | 63 | 21 | 75.00% | 1.26% | 65.74% |
BananaFarm, EngineerMonkey, MonkeyAce | 1142 | 713 | 429 | 62.43% | 17.08% | 59.63% |
BananaFarm, BombShooter, WizardMonkey | 73 | 50 | 23 | 68.49% | 1.09% | 57.84% |
BananaFarm, BoomerangMonkey, NinjaMonkey | 206 | 128 | 78 | 62.14% | 3.08% | 55.51% |
BananaFarm, BoomerangMonkey, EngineerMonkey | 49 | 33 | 16 | 67.35% | 0.73% | 54.22% |
BananaFarm, HeliPilot, IceMonkey | 59 | 39 | 20 | 66.10% | 0.88% | 54.02% |
DartlingGunner, MonkeyVillage, SuperMonkey | 99 | 60 | 39 | 60.61% | 1.48% | 50.98% |
BananaFarm, SniperMonkey, TackShooter | 68 | 42 | 26 | 61.76% | 1.02% | 50.21% |
BananaFarm, TackShooter, WizardMonkey | 473 | 254 | 219 | 53.70% | 7.07% | 49.21% |
EngineerMonkey, MonkeyAce, MonkeyVillage | 125 | 72 | 53 | 57.60% | 1.87% | 48.94% |
BananaFarm, EngineerMonkey, SuperMonkey | 139 | 75 | 64 | 53.96% | 2.08% | 45.67% |
BananaFarm, NinjaMonkey, WizardMonkey | 70 | 40 | 30 | 57.14% | 1.05% | 45.55% |
BananaFarm, DartMonkey, GlueGunner | 27 | 17 | 10 | 62.96% | 0.40% | 44.75% |
BananaFarm, BoomerangMonkey, SpikeFactory | 90 | 49 | 41 | 54.44% | 1.35% | 44.16% |
IceMonkey, SniperMonkey, SuperMonkey | 33 | 20 | 13 | 60.61% | 0.49% | 43.93% |
BananaFarm, BoomerangMonkey, WizardMonkey | 68 | 36 | 32 | 52.94% | 1.02% | 41.08% |
GlueGunner, HeliPilot, MonkeyVillage | 109 | 54 | 55 | 49.54% | 1.63% | 40.15% |
BananaFarm, BoomerangMonkey, SuperMonkey | 36 | 20 | 16 | 55.56% | 0.54% | 39.32% |
BananaFarm, SniperMonkey, WizardMonkey | 59 | 30 | 29 | 50.85% | 0.88% | 38.09% |
BananaFarm, EngineerMonkey, SpikeFactory | 37 | 20 | 17 | 54.05% | 0.55% | 38.00% |
DartlingGunner, Druid, SpikeFactory | 35 | 19 | 16 | 54.29% | 0.52% | 37.78% |
BananaFarm, IceMonkey, NinjaMonkey | 44 | 23 | 21 | 52.27% | 0.66% | 37.51% |
GlueGunner, MonkeyVillage, NinjaMonkey | 42 | 22 | 20 | 52.38% | 0.63% | 37.28% |
BananaFarm, BombShooter, SpikeFactory | 25 | 14 | 11 | 56.00% | 0.37% | 36.54% |
BananaFarm, DartlingGunner, NinjaMonkey | 42 | 21 | 21 | 50.00% | 0.63% | 34.88% |
EngineerMonkey, TackShooter, WizardMonkey | 33 | 17 | 16 | 51.52% | 0.49% | 34.46% |
BananaFarm, GlueGunner, TackShooter | 22 | 12 | 10 | 54.55% | 0.33% | 33.74% |
BananaFarm, MonkeyAce, WizardMonkey | 29 | 15 | 14 | 51.72% | 0.43% | 33.54% |
BananaFarm, DartlingGunner, IceMonkey | 43 | 20 | 23 | 46.51% | 0.64% | 31.60% |
IceMonkey, MonkeyVillage, NinjaMonkey | 51 | 23 | 28 | 45.10% | 0.76% | 31.44% |
GlueGunner, MonkeyVillage, TackShooter | 161 | 62 | 99 | 38.51% | 2.41% | 30.99% |
HeliPilot, IceMonkey, MonkeyVillage | 104 | 42 | 62 | 40.38% | 1.56% | 30.95% |
BananaFarm, BoomerangMonkey, MonkeySub | 29 | 14 | 15 | 48.28% | 0.43% | 30.09% |
BoomerangMonkey, SniperMonkey, SuperMonkey | 32 | 15 | 17 | 46.88% | 0.48% | 29.58% |
BananaFarm, EngineerMonkey, WizardMonkey | 46 | 20 | 26 | 43.48% | 0.69% | 29.15% |
BananaFarm, MortarMonkey, TackShooter | 22 | 11 | 11 | 50.00% | 0.33% | 29.11% |
IceMonkey, MonkeyVillage, TackShooter | 20 | 10 | 10 | 50.00% | 0.30% | 28.09% |
BoomerangMonkey, SniperMonkey, WizardMonkey | 21 | 10 | 11 | 47.62% | 0.31% | 26.26% |
DartMonkey, GlueGunner, MonkeyVillage | 35 | 14 | 21 | 40.00% | 0.52% | 23.77% |
SniperMonkey, SpikeFactory, TackShooter | 29 | 12 | 17 | 41.38% | 0.43% | 23.45% |
BananaFarm, Druid, MonkeySub | 34 | 13 | 21 | 38.24% | 0.51% | 21.90% |
SniperMonkey, TackShooter, WizardMonkey | 34 | 13 | 21 | 38.24% | 0.51% | 21.90% |
Alchemist, BananaFarm, NinjaMonkey | 41 | 15 | 26 | 36.59% | 0.61% | 21.84% |
BananaFarm, BombShooter, MonkeySub | 31 | 11 | 20 | 35.48% | 0.46% | 18.64% |
BananaFarm, BoomerangMonkey, SniperMonkey | 39 | 13 | 26 | 33.33% | 0.58% | 18.54% |
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CREATE VIEW sun_palace_loadouts AS WITH sun_palace AS (SELECT * FROM matches WHERE map = 'sun_palace') SELECT Loadout, Games, Wins, Losses, printf('%.2f%%', WR * 100) AS Winrate, printf('%.2f%%', PR * 100) AS Pickrate, printf('%.2f%%', (WR - 1.96 * SQRT((WR * (1 - WR)) / Games)) * 100) AS WinRate_LowerBound_95CI FROM (SELECT Loadout, Games, Wins, Losses, CAST(Wins AS REAL) / Games AS WR, CAST(Games AS REAL) / ( (SELECT COUNT(*) FROM sun_palace) * 2) AS PR FROM (SELECT Loadout, SUM(Win) + SUM(NOT Win) AS Games, SUM(Win) AS Wins, SUM(NOT Win) AS Losses FROM (SELECT printf('%s, %s, %s', lt1, lt2, lt3) AS Loadout, playerLeftWin AS Win FROM sun_palace UNION ALL SELECT printf('%s, %s, %s', rt1, rt2, rt3) AS Loadout, NOT playerLeftWin AS Win FROM sun_palace) GROUP BY Loadout) WHERE Wins >= 10 AND Losses >= 10) WHERE Wins >= 10 AND Losses >= 10 AND LENGTH(WinRate_LowerBound_95CI) = 6 ORDER BY WinRate_LowerBound_95CI DESC;